Thứ Tư, 4 tháng 7, 2018

Waching daily Jul 4 2018

Hey guys!

Welcome back to Top 10 Gaming, I'm Ron McKenzie-Lefurgey.

So, you saw the title.

Google is Making a Video Game Console.

Are you excited?

Good.

Are you maybe a little apprehensive?

That's probably healthy.

But prepare to be even more excited, and possibly more apprehensive, because I'm gonna tell

you everything we know about it so far.

If you enjoy this video, let us know by throwing us a thumbs up down below.

And if you want more, check out our video on Fortnite Season 5!

But before you do that, get ready, it's time to talk about the new Google Console!

According to the video game news website Kotaku, Google is currently working on a video game

console, but one that's rather different from others.

It was reported that Google was set up a console gaming division, using the code name Yeti.

This is a huge project, with hundreds of millions of dollars invested, hoping to take the console

Monopoly away from the usual suspects.

More specifically, Google is hoping to provide some stiff competition for the new Xbox and

PlayStation consoles, which are expected in the next couple of years.

We don't know anything specific as of now, but there has been a lot of talk about a supposed

three-pronged approach.

First and foremost, it's supposed to be some kind of streaming platform, where you

could stream various games right to your device, rather than owning them or even downloading

them.

Apparently, this is codenamed Yeti.

Second, it would involve some sort of hardware, and like, duh.

Third, apparently Google is trying to bring a bunch of game developers under the Google

banner, using various tactics such as aggressive recruiting, and the direct acquisition of

game developers.

According to Uproxx, Google's goal would be, quote, "To infringe on the territory of the

traditional consoles and take down some of the barriers between console and PC Gaming."

It also wouldn't be the first time they've hopped into gaming, having incubated Niantic,

the company that brought us Pokemon Go.

Which, despite the huge drop-off in player base, was still undeniably quite the sensation.

It should be noted that this was based on the word of five people, who had either been

briefed directly on the plans or heard them secondhand.

That is to say, nothing is super confirmed, so don't take this all as gospel.

As of now, Google has yet to comment on these leaks, and it could well be that they'll

come out and say "Nah this is all bologna".

But it definitely seems like something they would do.

And this isn't even the first time we've heard rumors about Google starting a game streaming

service.

Back in February, The Information claimed that the Yeti had been in progress for two

years, with rumors that gaming veteran Phil Harrison was at the helm.

I gotta say, this is pretty interesting because we've also heard from Microsoft that the

new Xbox project is planned to be largely based around streaming and multiple devices.

This could mean that we'll be seeing more and more consoles taking this route if Project

Yeti turns out to be successful.

However, the idea of streaming games has its pros and cons.

On the plus side, of course, you don't need to buy a physical disk, nor do you need to

buy a digital copy.

Assuming it's Netflix-style, or I guess since this is video games, Game Pass Style,

you'd just be paying a monthly fee to have access to a bunch of games.

This alone could well be, in my opinion, the future of video games, particularly for the

more casual gamers.

However, the problem with streaming these games is that you can get a lot of lag, which

could pose pretty huge problems in-game if your internet is slow.

When Netflix lags, you just get some blocky images for a bit.

Not a big deal.

But if you have a bad connection and try to play video games, it can go a whole lot worse.

This is even more unpredictable given the somewhat unsure status of net neutrality at

the moment.

But hey, maybe they will have sorted out the kinks by the time it comes out!

Only time will tell, but hopefully, we'll learn more about this soon!

That's it for today!

Hope you guys enjoyed if you did please smack that thumbs up button and subscribe to Top

10 Gaming for more videos!

Let me know in the comments what you think of this idea of streaming your video games.

Does it sound convenient, or will it be too hamstrung by internet connections?

Also, check out our Top 10 Alternate Versions playlist for more videos!

Until next time, I'm Ron McKenzie-Lefurgey with Top 10 Gaming.

Later gamers!

For more infomation >> Google Is Making A Video Game Console - Duration: 3:49.

-------------------------------------------

Playing Video Games with Cerebral Palsy - Duration: 8:41.

V.O.: Choose your channel.

♪ Arcade music plays ♪

(Music fades out)

ZACHARY: Hello, hello, hello.

I am author and entrepreneur, the Cerebral Palsy Vigilante, Zachary Fenell.

I truly do enjoy putting together these videos for all of you out there.

Of course I am a talker, eager to chat up anyone making the mistake of being willing

to listen.

Perhaps a more traditional avenue for fun would be the topic we are going to discuss

today, video games.

More specifically, I want to discuss the connections between cerebral palsy and gaming.

Admittedly I have not been much of a gamer for a while now.

You have to go back to my freshman and sophomore years of college for when I last played video

games regularly.

So over a decade ago!

However, that hasn't always been the case.

Video games once played an important role in my life.

As those who have read my cerebral palsy memoir Off Balanced know, I wasn't always this

open and outgoing guy.

Growing up I was embarrassed about being different.

That's the actual story arc of Off Balanced, my journey from embarrassment to embrace over

CP.

That journey largely began in seventh grade, so 12, 13 years old.

It was this time I began feeling isolated from my peers.

Before that though, I did have friends.

Video games allowed me to bond with these friends while keeping my CP discrete.

Something physical activities like riding a bike and playing catch could not do.

You could say video games are the star power of friendly activity.

(Thumping landing back on chair)

♪ Upbeat music plays ♪

(Music stops)

I can recall a number of afternoons spent

with my then best friend playing the Resident Evil games.

We worked as a team, taking turns with the controller.

I definitely enjoyed co-op gaming over friendly competition.

Thanks to CP I do not have the best hand-eye coordination.

So in competition I often come out on the losing end.

Not a huge deal if your goal is just to have fun.

But lose enough, eventually you stop having fun.

That was the case for me in college.

Gathering in the rec area and playing video games was a go-to hangout for my friends and

I my first two years of college.

Mario Tennis and Mario Kart were two of the group's favorite games.

I am HORRIBLE at Mario Kart.

Of course I wasn't playing to win but rather spend time with friends.

Again though, lose enough and you eventually stop having fun.

In fact I reached a point where I would go back to my room when Mario Kart was put in.

I developed a similar avoidance towards Nintendo's Wii too.

I tried playing the Wii once with friends and found tremendous difficulty with the motion-reliant

controller.

The only game I would play on the Wii was Guitar Hero since the Wii controller goes inside of

the guitar controller.

Guitar Hero was a lot of fun to play, as long as I kept the difficulty to the green, red,

and yellow buttons.

Turning up the difficulty level proved too much for me.

Adding in the blue and orange buttons overwhelmed my fine motor skills.

I guess though, (ping of Kindle) that holds true for most games.

I was obviously better at certain games but for the most part I kept the difficulty level

to easy or medium.

Between my elementary school and early college years I used video games to help fill the

void of lacking friendship.

In Off Balanced I even describe my kiwi Game Boy Color as my best friend.

Most of my time though was spent playing wrestling video games like Smackdown 2: Know Your Role

for Playstation and then Legends of Wrestling II. I cannot recall if I played that

on the Gamecube or X-Box.

I would use my imagination and "run" my own organization.

I played through events against the system, crowned champions even if the game didn't

actually have titles, and kept track of results in a journal.

All this I found a great escape from my lacking social life.

A great escape indeed, although still flawed.

As I have already explained less than great fine motor skills left me keeping games on

easy and medium difficulty.

Furthermore after losing enough times, I learned to avoid certain games altogether.

That avoidance expanded to an entire gaming system with the Wii, minus the exception of Guitar

Hero.

Though, one way to avoid losing is to indulge in co-op gaming instead of competition.

(Dogs barking in the background) And that summarizes my many years of playing video games with cerebral palsy.

How do they compare to your experiences?

Do you have a gaming system preference?

What difficulty do you play games on?

Do you enjoy games where you work together or are in friendly competition with your friends?

Share your experiences by commenting below.

While below make sure to hit that thumbs up icon that is if you liked today's video.

To make sure you receive word any time I publish a new video make sure you are subscribed to

my chanel, channel and hit that bell notification icon.

Until next time remember.

Don't blend in.

Blend out!

♪ Sorrowful music plays ♪

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