* Intro starts *
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Top 10 Things That Make No Sense In Video Games - Duration: 5:35.
Hey guys!
Welcome back to Top 10 Gaming, I'm Ron McKenzie-Lefurgey.
Video games are becoming more and more realistic nowadays.
Graphics are getting awesome, worlds are opening, and the path ahead has never been so undefined.
But there are a bunch of things about them that make no damn sense.
Don't get me wrong; I totally understand that a lot of these are more or less necessary
to have a fun game, but that doesn't cause them to make any more sense.
If you enjoy this, check out our video on the differences between Geeks and Nerds!
But before you do that, get ready, because it's time for the Top 10 Things that make
no sense in video games!
Number 10: Healing.
Healing in video games is something of a necessary evil.
For the most part, if you lose health in a game, you need a way to gain health.
The problem is, there really isn't anything that exists that can miraculously heal a gunshot
wound.
So games need to come up with things to use.
Sometimes they kinda make sense, but in a lot of games it gets pretty weird.
Shot in the chest 3 times?
Don't worry, I'll just eat 150 apples, now I'm good as new!
Just… no, that's not how it works.
And if it's Fable, you'll actually get SKINNIER from it, which is just a whole other
can of worms.
Number 9: The hearts in Zelda.
I know this totally steps on the toes of healing, but this just makes so little sense.
And I'm not gonna lie, it's 100% because I saw this picture while brainstorming (left).
http://bit.ly/2Dhcn3m (Link in script.
Heh.
Link.)
The hearts are wrong for so many reasons.
For one, it's weird that the hearts of your enemies could heal you, whether he eats them
or just shoves them in or what.
It's also weird that you find hearts under rocks, and eat those too.
But the weirdest thing is that killing bosses gives you a giant heart, which gives you a
permanent boost to your health.
And I just can't even.
Number 8: Multiple lives.
Yeah, I wasn't sure if it was better to get this out of the way early or save it to
the end, but I figure it's so obvious I'd put it near the bottom.
News flash: People don't have multiple lives.
Well, as far as we know.
So the whole "Respawning" thing we see in most games just doesn't make sense.
Some games get around this in various ways, like the legacy system in Rogue Legacy.
But for the most part it's something that makes no sense, but we just need to accept
because it makes games fun.
That said, if I ever see a floating Ron head on the ground, you bet your butt I'm picking
it up.
Number 7: Reloading.
Reloading in video games has been around for ages.
It makes sense; people need to reload in real life, and it makes the character vulnerable,
thus increasing strategy.
But here's the thing.
If you have 6 bullets left in a clip, then reload and drop the clip, you should lose
those bullets.
Because they're on the ground.
But nope, like 99% of the time you end up with no waste at all.
It's a small thing, and honestly it doesn't really bother me since it makes sense from
a gameplay perspective, but if you think about it it just doesn't make sense.
Number 6: Peach has no guards at all.
Here's one that's just careless.
Princess Peach has been kidnapped soooo many times, constantly forcing Mario to once again
go on an annoying, goomba-filled quest.
Then she gets back, and goes "Cool, thanks Mario, I'm just gonna go hang out alone
in the backyard with my eyes closed, see you in a – OH NOOOOO IT HAPPENED AGAIN!
Honestly, kinda think she might have a crush on Bowser.
I'm not one to blame the victim, but at this point I think it's fair to say she's
kiiiiiinda asking for it.
Number 5: Locked doors.
You know the bane of an adventurer?
No, not giant dragons.
No, not powerful organizations trying to kill you.
No, not werewolves or vampires or leviathons or anything.
It's a thin, locked, wooden door.
Look, I get that you need to close off certain areas, but if I have a rocket launcher and
there's something important on the other side of the door, that door's coming down.
Doesn't matter if I have 0 lockpicks or 100 if I have a freaking bazooka.
Number 4: Sudowoodo in Pokemon Gold and Silver.
If you've played Pokemon Gold or Silver, or Crystal I guess, you'll remember that
at one point, the path north from Goldenrod is completely blocked off by what they think
is a tree.
Turns out it's Sudowoodo.
Just a few problems with this.
For one, Sudowoodo is like 4 feet tall and skinny; you could probably walk around it,
and if not, you could even just climb over.
Plus, you don't need a squirtbottle to spray it with liquid.
You know what I mean.
But not only that, you're telling me the people of the town went "Well, there's
a tree in the way, guess we're not using THAT path now."
Just, no, someone would grab an axe and chop down this 4 foot tree if it was that much
of a problem.
This is pretty much true of all the Pokemon HMs as well, but with only 10 points I can't
touch on them right now.
Number 3: Double Jumping.
This is the one I thought of immediately when I saw the topic for this video.
In a bunch of games, especially platformers or fighting games, characters are able to
jump once, then a second time in midair.
But like… what are they jumping on?
Nothing, that's what.
They're basically floating.
If anyone can double jump, they should just be able to fly.
Number 2: Changing direction in midair.
Not only can characters double jump, adding height, but they can often even change their
trajectory in midair.
In real life, if you find yourself jumping too far, you can't just hold back to slow
yourself down.
But in a game of smash bros, you can jump right, then float left, then jump in midair
back to the right, only to press down and move faster than regular falling.
Physics kinda just take a nap in fighting games.
Number 1: Exploding barrels.
This is one that definitely makes no sense, but keeps turning up just because it's fun.
For whatever reason, in shooting games, the bad guys love to hang out right next to bright
red barrels full of explosives.
Hey, I have an idea, maybe keep your highly explosive barrels away from the front?
Or maybe don't stand next to them if you're on lookout?
I dunno, just spitballing here.
That's it for today!
Hope you guys enjoyed, if you did please smack that thumbs up button and subscribe to Top
10 Gaming for more videos!
Check out our Top 10 Dumbest Ways to Die playlist for more videos!
Let me know if you'd like a part 2 in the comments down below, and tell me what YOU
think makes no sense in video games!
Until next time, I'm Ron McKenzie-Lefurgey with Top 10 Gaming.
Later gamers!
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IO MI RIFIUTO - VIDEO MOTIVAZIONALE - Duration: 0:59.
No, I just can't settle
I refuse to settle for a mediocre life.
It could be good for many, but not for me.
I refuse to do what society says it is better to do.
I refuse to believe in the impossible
because I know that everything is possible
I refuse to not believe in myself
even when no one else would.
I refuse to give up
I refuse to follow the mass
I want to create my own way
I refuse to be ordinary
I choose to be privileged and
live my dreams without fear of failure
This is what I deserve
and this is what I am going to take.
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Immensely Satisfying Soaked Floral Foam Crushing and Pressing ASMR Videos - Duration: 4:59.
Immensely Satisfying Soaked Floral Foam Crushing and Pressing ASMR Videos
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