Thứ Năm, 6 tháng 4, 2017

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Learn Colors by Coloring Cap Pages | Kids Fun Tube Educational Video

Learn Colors by Coloring Cap Pages | Kids Fun Tube Educational Video

For more infomation >> Learn Colors by Coloring Cap Pages | Kids Fun Tube Educational Video - Duration: 1:06.

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Random Overwatch Highlights - Episode 24 - Duration: 4:06.

For more infomation >> Random Overwatch Highlights - Episode 24 - Duration: 4:06.

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Kingdom Come: Deliverance Video Update #17: Cast & Cutscenes - Duration: 11:07.

The story plays a very important role in

the game. And there is a lot of story.

We have 60 hours of dialogues

and 3.5 hours of cutscenes played by more

than 50 actors. It's not just the writing

that's important, but also the

execution. So today we are going to talk

about how we brought the story into life.

It's not just a ninety page script that has a beginning,

middle and end. But it's a

whole world that can have any number of

certainly middles and ends and even

beginnings, all of which are in the hands

of the player. Games like this, and films

and TV shows and plays, all kind of start

and end with a brilliant story and

a brilliant script. And if you don't have those,

it's kind of a waste of everybody's time

whatever the media is. And I think

in this instance fortunately one of the

reasons I want to do it is because I think

the script is really good and the characters are

brilliant, and Henry particularly is a character

I feel very passionate about. And I think

that's mostly because of the passion

for this world and these characters in the heads

of the creators, that they know the world

inside out, they know the history of

certainly the Czech Republic, and Prague

specifically, much better than I do

clearly. And they have a real fire in

their belly for that - for

those characters in that world.

It's a very human three-dimensional

credible story and that's what got me

excited about it.

What you see is

is an incredible story that is made even

more incredible by virtue of the fact

that it happened for the most part,

as you've said, there's some

characters that have been kind of created

to drive the story along,

but the background of it is all true.

Alright,

Let's see what kind of job

the master in Sasau did for us.

Look at that, lad.

Now that's what I call craftsmanship.

What does the inscription mean?

Damned if I know.

It doesn't look like Czech to me, Latin maybe.

Lord Radzig ordered it.

This will be the finest sword I've ever made.

This is one of the cutscenes for the game and

you can see that in order to make them

great we needed good actors - lots of them.

There are lots of big Hollywood

productions shooting in Prague

so there are also a lots of good

English speaking actors, but it was still

not enough for us. So we did casting in

both Prague and London and we auditioned

more than 200 people.

We needed to make

a lot of tough decisions. Will we go with

archaic Shakespearean English, more

accessible modern English or American

English? Each choice limited our choice

of actors. And is it okay to have

American and UK actors play together with

different regional accents in the same

medieval setting?

*** something about Cardiff... ***

After weeks of searching we finally found what we were

looking for in Tom, Luke, Matthew,

Brian, Peter and some 50 others.

Capturing so many cutscenes required a huge amount

of time, so we decided it will be more

efficient and cost-effective to build

our own motion capture studio and do all the

cutscenes in-house here in Prague.

We also decided to capture sound and

motion at the same time because we

believe that

this way the performance will be much more

natural and dynamic than first shooting

the movement and then having different

actors record the voiceovers later in

the studio.

Here was something new. You're

doing something new. And it was history.

It is based on history. That's exciting and

educational. I think you've got something

new and original. The thing is - the script

is brilliant. It is well written

and it is written in English in rather

a classical style because of history.

History always has a smattering of

historical kind of flow and energy.

We also considered using facial

motion capture helmets but then decided

not to because it would greatly

complicate the process with questionable

results. We also decided to scan the

actors and use their facial features for

the game characters and for that our

character department built our own

proprietary 3D scanner. And we didn't

scan only the actor features but also

their facial expressions. Each actor is

scanned 24 times and from these scans we

can generate 60 different expressions

that we use then when generating

lip sync and for facial animation.

Directing a game is a very specific thing.

The actors are moving around in very small

empty space, in which objects are only

represented by weird wire constructions

because the cameras need to see through

everything. The actors can't touch each

other too much either because

motion capture doesn't much like things

like wrestling or hugging and not to

mention sex scenes. Simply anything where the

cameras don't have a clear view on the

actor from every angle. Each shooting day we

first rehearsed the scenes. Then there were

quite long preparations because the

motion capture must be calibrated,

the actors dressed in the suits and the set

prepared. And then we were shooting

6 hours a day for more than a month.

We shot 5 -10 minutes a day which

is a pretty diabolical pace.

Having Dan in the room

has been great because there's that

feeling as actors, that while you're doing the scenes -

he knows what he wants,

he knows what these characters are, what

the stories are, he has an ownership of

all that. So for him to be giving you

the direction or helping out giving the

direction has been invaluable really.

In the end there were three directors. I took

care of performance, our cinematic director

Martin Klekner was responsible for

the movement and stunts and our English

writer John Comer, himself an

experienced actor, was shadowing me

to make sure that the lines were correct in English.

We have got a very reliable

team who know the world infinitely

better than we ever could because

they've been working on it for three years.

And they will brief you - we have

a briefing in the morning, they'll describe

what's going on and scene, what

the context is, what the environment looks

like and I've just relied incredibly

heavily on them.

Will the actors with the experience from big movies and TV shows

accept recording in funny elastic suits with

ridiculous props made from wires

and sticks under the supervision of

a geek with little experience?

Luckily they did and I think that in the

end it went pretty well.

And at the end of the day, once you've got, the hilarious

you know, lycra bodysuits

with the spots and all that stuff which of course

in the first instance is kind of hilarious and

ridiculous. But you very quickly

forget those and at the end of the

day then it's just about playing

the scene honestly with another actor.

And then you go into the other room and you get

into your - this is the best bit -

you get into your - is it spandex?

I don't know. But whatever it is - it's a

black suit it and then they put all

these little dots on you and

it's very strange but I feel like

it's like you're going into

the matrix, I feel like Neo. And all

I do whenever there's downtime and no

one's doing anything important I'm just

looking at myself on the screen just

pretending to be Neo, it's great.

The task of the cinematic department was to bring

what was written in the script into the

game in the form of cutscenes. And since

we were shooting on an empty

motion capture stage, every day we had to

make sure the actors knew exactly what

they were looking at.

For example, when Henry was supposed to

be lying in bed while some other

character woke him up, started talking

to him and then left the room, I had to

measure the size of the actual room in

the game, indicate its size on the

motion capture stage, find out the height

and position of the bed,

position of the door,

simply put - recreate the room on the mocap.

And then explain that to the actors who

needed to know where they should walk,

look or what they could touch.

Unfortunately a lot of times the game

environments were too big to fit into our

motion capture. Or the props were too

complicated to make by just stacking up

metal platforms.

That's when we needed to improvise.

When we had the actors' performances, we took

the data, put it into our computers and

started assembling the whole scene,

create cameras and the overall edit,

while the animations were being polished.

In the end it was all about how to best

balance the technical side of the

process and Dan Vávra's idea about how the

actors performances should look. Plus how

to narrate the epic story in our very

limited conditions.

We don't have only cutscenes, there are also ingame

dialogues and barks. Altogether there are

almost 60 hours of voiceovers in the game

and the majority of that is short barks

like greetings, NPC chit chat or shouts

for the combat and crime system.

Shoot him!

Shoot the f*cker!

And we need to record all those with each actor

because every NPC can say any of those

lines. That means recording the same

2000 lines fifty times over and over again.

Each session took at least

4 hours. But we needed to pay the same

attention to those dialogues as we did

to the cutscenes, because the

player will hear them repeatedly and we

didn't want to, well, take an arrow to the knee.

Recording dialogue for the quest

is more fun but it's still a tough job.

Currently we are recording simultaneously

in two studios for weeks and

all our designers are taking shifts in

the director's chair so as not to go

mad, because recording grunts, groans,

panting and wheezing in combat for days

on end can soon kind of make you

go nuts.

So as you can see we took great care to

bring the story to life. I believe that

despite all the challenges the end

result is worth it and we have an awesome

cast that has made the story shine.

That's what attracted me - I think, if you're

doing something new and I like to be

there when people are creating something

new, it's an adventure.

I see everything as Mount Everest and

I see this project as Mount Everest.

For more infomation >> Kingdom Come: Deliverance Video Update #17: Cast & Cutscenes - Duration: 11:07.

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'Happy Birthday Casey Simpson!' Official Tribute Music Video | Nicky, Ricky, Dicky & Dawn - Duration: 2:11.

[MUSIC PLAYING]

SINGER: Whoa, whoa, enter a new day.

Feel the emotion.

Hi

SINGER: Take the first step.

Plus art's an easy A, but then for me, aren't they all?

SINGER: Tallest tree and see what's all around.

The sunshine's beaming and--

Look smart.

SINGER: The air fills up with sound like, hola, hola.

Stop saying I'm scared, I am not scared.

SINGER: I feel there is no fear.

I think I--

I got this.

SINGER: Can see the future. hola.

I'm going to woo my lady with the language of the day.

Watcheth and learneth.

SINGER: Life like I want to all the time, all the time.

[MUSIC PLAYING]

You know that's mom's hat, right?

Baby, I don't care.

SINGER: All the time, all the time.

Hey, ladies.

[MUSIC PLAYING]

SINGER: All the time, all the time.

They're swim spender's and they're gonna catch on.

SINGER: Jump as high as you can.

Fly to unknown land.

Hey, guys, check out dad's old stuff I found in the attic.

I'm gonna wear it to school tomorrow.

[LAUGHTER]

SINGER: I've never done.

Let everyone know that it's

Woot, woot.

SINGER: Sayin' hola, hola.

I'm in.

SINGER: I feel there is no fear.

Nice.

SINGER: I think I can see the future, hola.

What can I say, dad?

Most people zig, and I like to zag.

SINGER: Live my life like I want to all the time, all the time.

[MUSIC PLAYING]

Uh-oh, excuse the knee buckler.

Oh.

SINGER: All the time.

Thank you.

For more infomation >> 'Happy Birthday Casey Simpson!' Official Tribute Music Video | Nicky, Ricky, Dicky & Dawn - Duration: 2:11.

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কিং শাকিব খান NEW BANGLA MOVIE | NEW JAAZ MULTIMEDIA | SHAKIB KHAN HD | NEW SHREE VENKATESH FILMS BD - Duration: 2:15.

Couple Apu Sakiba Sensational Picture "Politics."

The Film Is Directed By The First Look Bulbul

April 3 (Monday) On Film.

Bulbul Wake Of News Reports News.

"The Film On The 'Politics, I Believe That First Look Will Add A Different Dimension."

Young Creators "The Construction Work At The End Of The Film.

Kajaga The Rest Of The Pack Will Soon Submit The Image Sensor.

The Release Date Is Still Not Finalized.

However, Towards The End Of This Year Will Be Theatrical 'Politics'.

Apu-Shocked By The Film Again After A Long Time Viewers Will See The Pair Silver Screen.

Asked Why So Late To Release The Film Bulbul Biswas Said, "We Wanted To Give The Eid Release.

But As A Young Filmmaker Faced Some Retardation.

Looking For A Good Occasion For The Release Of The Film.

I Think It's Close.

Therefore, From Now On A Regular Basis 'Politics' Will Update The Audience.

" "Politics," Shakib Khan And Apu Biswas Film

Also Has Played Rahman Milon, Shahidul Alam Sachhu, Sadek Bachchu, Aliraja, Nectar Banerjee,

Zoya Said Jayashree, Dj Sohail, Lily And Others.

For more infomation >> কিং শাকিব খান NEW BANGLA MOVIE | NEW JAAZ MULTIMEDIA | SHAKIB KHAN HD | NEW SHREE VENKATESH FILMS BD - Duration: 2:15.

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Bart & Barely #02 - Top 10 Music Video Parodies - Duration: 3:04.

Taylor Swift - Blank Space (Bart Baker)

Meghan Trainor - All About That Bass (The Key Of Awesome)

Maroon 5 - Animals (Bart Baker)

One Direction - One Thing (The Key Of Awesome)

Madonna - Bitch I'm Madonna (Bart Baker)

Pitbull - Give Me Everything (The Key Of Awesome)

Iggy Azalea - Fancy (Bart Baker)

Justin Bieber - What Do You Mean (The Key Of Awesome)

Miley Cyrus - Wrecking Ball (Bart Baker)

Rihanna - Work (The Key Of Awesome)

For more infomation >> Bart & Barely #02 - Top 10 Music Video Parodies - Duration: 3:04.

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#KONGVLOG4: FEAST AT THE CEMETERY - Duration: 4:41.

hi guys welcome back to my kongvlog

today i'll take you guys

to my tradition which is "cengbeng"

okay in this "cengbeng" in my family

usually we go to

my grandmas place... we do this offerings

at grandma's place then we go to the cemetery

to eat at the cemetery and do more offerings

if you're interested

stay tuned don't forget to subscribe

this channel I'll see you guys soon

we are now preparing the food for the offerings

honestly I don't really understand how

to do these offerings (they have certain rules)

just look at my grandma as reference

from my grandma's place

now we're about to go to

my great grandma and my great grandpa's cemetery

so my great grandma's and

my great grandpa is like similar it's

like connected and then my grandpa is

actually there as well and actually my

grandpa bought another land

right infront of their graves for a place to sit down

so when they are praying and give offerings

we can just wait there & family gathering at the same time that's

what he wanted so

now we've arrived at the cemetery

now we're all preparing the food

for the offerings in the cemetery

as you can see there are so many of them

as a granddaughter, our job is to fold these

papers so it would make money in

the afterlife

no shame

this is my fav food during "cengbeng"

which is tofu stew with this coconut milk curry

now we're just waiting for the offerings to be done

now we're just eating and talking

these are the "money" that will be sent to the afterlife

there are so many of them

it's all supposed to be "GOLD"

so guys, all the paper that are folded

in a form of money will be burnt

so it's like sending it to the afterlife

most of the "seniors" are packing up and cleaning up

which indicate the ritual is finished

now we're taking turns

to give flowers

we do it from left to right

because 1 is my great grandma

and one is for my great grandpa

For more infomation >> #KONGVLOG4: FEAST AT THE CEMETERY - Duration: 4:41.

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ELA Vocab Stem Project Video - Duration: 0:16.

Stemm, The band my step dad was in

VERY LOUD SCREAM

No, No, wrong stem.

Ohhh!

Stem, Cylinder forming a long narrow part of something

For more infomation >> ELA Vocab Stem Project Video - Duration: 0:16.

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Video đã chỉnh sửa của tôi - Duration: 5:32.

The cute girl here buys a set violin, oh my god , look too beautiful girl

The cute girl here buys a set violin, oh my god , look too beautiful girl

The cute girl here buys a set violin, oh my god , look too beautiful girl

The cute girl here buys a set violin, oh my god , look too beautiful girl

For more infomation >> Video đã chỉnh sửa của tôi - Duration: 5:32.

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Moss Springs Berry Farm News Video - Duration: 2:30.

>> Interviewer: They come for the berries.

They come for the treats.

They come for the experience.

Whatever the reason, folks from all over Northeast Texas come to Moss Springs Berry Farm to pick

blackberries and meet the farmer that grows them.

>> Eric Lum: I try to spend a little time with every family that comes in.

And I'll help them pick a few berries and answer their questions and talk to them about

what to pick and what not to pick.

It's just a neat experience to interact with them and get to see them see where produce

comes from, to understand that there's a vine out there that's growing the berry that they

saw at Sam's or Walmart or Brookshire's or somewhere like that.

>> Interviewer: Moss Springs Berry Farm is you pick, we pick.

The Lum family encourages folks to come pick their own blackberries, but if you can't,

they'll pick them for you.

Eric grows Ouachita thornless blackberries.

The fruit only lasts about four weeks.

So in the month of June this field is full of moms, dads, kids, and grandparents all

getting a feel for agriculture.

>> Sandy Tutt: It feels more personal.

It's an experience for me.

It's an experience for the kids.

It's like you're going back to your roots.

You know, it's teaching them things.

They're only two and three and 11.

And the fact that my two year old knows to pick the black ones instead of the red ones,

you know, he's learning.

>> Interviewer: Around 250 people have grabbed a little white basket and walked the rows

of this East Texas orchard this year.

They've picked about 3,000 pounds of blackberries.

When they're done picking, they head to the shed.

Blackberry sherbert, blackberry yogurt pops and blackberry lemonade await.

It's just part of the Lum family's Texas hospitality.

>> Belinda Lum: We encourage people to come out, both young and old.

We've had ages here today from two to 90.

What I love the most about it, it's just being out there and listening to the interaction

between the kids, the moms, the dads, the grandparents.

Nobody has their phone out.

Both hands are busy picking, and they're talking and interacting.

>> Eric Lum: What I enjoy seeing is when that little bitty child comes back, and they're

purple.

You know, their whole mouth is purple.

Their hands are purple.

Bless their hearts, their dresses are purple or whatever they have on, but they thoroughly

enjoy it.

And we enjoy having them.

>> It's a giant berry.

>> Interviewer: Eric retired as a County Extension Agent in Bowie County.

He planted his first blackberry plant in 2003.

He provides about 500 pounds of berries to a local winery, but most of his blackberries

go to his loyal customers.

For 12 years Eric and his family have helped people in Northeast Texas enjoy the fruits

of their labor.

For TFB News, Ed Wolff, New Boston.

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