Whats up guys it's me Disciple!
Ungoro is an awesome expansion, and one that's shaken up the meta a ton.
As a result of that, some cards that used to be great are now pretty bad, so today we
thought we'd take a look at some of the cards that used to be amazing but have dropped
off the hardest in Ungoro.
Your list might be different from ours, but what we can say for sure is that these cards
have all gotten worse with the release of Ungoro Let's get to it!
First up it's Aya Blackpaw and all her other jade friends.
Although some jade cards got played in things like aggro shaman for extra value, the primary
goal of jade druid and midrange jade shaman was just to grind the opponent out with big
creatures.
While this may have beat traditional bomb based control decks, and even midrange/aggro
if you got a good start, the meta right now is just awful for jade cards.
For starters you have combo decks like caverns rogue and time warp mage that either kill
you too fast for jades to matter, or just ignore them entirely.
Moreover it's questionable whether the jade decks even always beat the control decks anymore,
since quest warrior and handlock have incredibly strong late game.
Dedicated Jade decks are just bad right now, but most people likely don't mind since
we're just coming out of an era where there were jade golems in almost every single game
played.
Up next it's maelstrom portal.
Maelstrom Portal is still a super strong card, and is definitely a card you want to draw
in certain matchups, but between the aggro meta changing into more of a combo based one,
and shaman just getting worse overall as new top tier decks emerge, Maelstrom Portal has
just fallen off a lot.
It's still a great card, and a good tech option in elemental shaman if you're seeing
a disproportionate amount of aggro, but that's a pretty big drop off from it being a card
you always wanted to have in your hand just in case.
Up next it's Kazakus and all his other highlander friends.
The biggest culprit here is the rotation of reno, although it's questionable how consistent
reno style decks would be against caverns rogue.
Still though Reno was quite obviously the main reason to play Renolock, and the deck
just kind of died out after the rotation.
People could still try to play Kazakus in handlock and just wait till they draw all
their duplicates, but that's just way too late in the game and with Brann rotating as
well the payoff on Kazakus isn't even as high.
It's kind of a shame since we just got Solia, Raza, Krul, and Kazakus in Mean Streets and
they're already unplayble, but unless Reno makes a comeback which seems highly doubtful,
they'll likely remain so for as long as they're in standard.
Next up it's gromm hellscream, along with many other late game finishers.
Although control warrior wasn't super strong in the aggro shaman/pirate meta, those who
did play it almost always played Gromm or some other late game finishers, and control
decks in other classes played late game finishers as well.
Now with the advent of quests however, most quests will either win you the game or let
you set up a combo in which you do.
Moreover decks that don't use quests tend to get most of their bombs through discover,
thoughtsteal, and other effects, since it lets them fill their deck with early game
to combat aggro but still be able to generate as much late game as they need against slower
decks.
This essentially means that traditional bombs like Ysera, Gromm, and many others are no
longer good or even really playable, and Jaraxxus is pretty much the last traditional finisher
that still sees play.
And last but not least it's acidic swamp ooze.
At the peak of the pirate meta, everyone was teching in ooze because of how good it was
against shaman and warrior, and even shaman and warrior were playing it because of how
insane it was in the mirror.
Now the best deck currently is still a weapon class in Caverns Rogue, but blowing up a dagger
isn't gonna make you not die to charging 5/5s, and with pirate warrior and aggro shaman
dropping off, at least from how broken they used to be, ooze is pretty much seeing 0 play
now.
And even if weapon removal was needed, it remains to be seen if ooze would even be the
best option right now, over something like harrison jones or other cards.
Those are the six cards we think have dropped off the most with the release of Ungoro, what
cards do you miss being good the most?
Let us know in the comments!
And it looks like that's gonna be it from me, if you enjoyed the video drop a like,
subscribe if you want, thanks for watching, and I'll see you guys next time!
Không có nhận xét nào:
Đăng nhận xét