Thứ Bảy, 31 tháng 12, 2016

Waching daily Dec 31 2016

[Amy: Creator] Happy New Year!

[pop] [background music]

I'm Amy!

And today I'm making a jalapeno cheese ball.

This is an easy recipe that combines cheddar cheese,

cream cheese, red bell pepper and jalapeno pepper.

It makes a colorful and flavorful party food.

So let's get started!

In a mixing bowl, add two 8 ounce packages of cream cheese, softened.

8 ounces of shredded sharp cheddar cheese.

1/2 cup of diced red bell pepper.

And 1/3 cup of diced jalapeno pepper.

Now mix this together until it is well blended.

Then form the mixture into a ball.

Now wrap the cheese ball in plastic wrap and refrigerate it until it sets up.

While the cheese ball is chilling, chop enough pecans to make 1 cup

and then set aside.

After the cheese ball has chilled, roll it in your chopped pecans

until it is completely covered.

And then serve it with your favorite crackers.

And here it is... jalapeno cheese ball.

And you can make this recipe as spicy as you like,

by either removing all of the jalapeno seeds,

or you can leave some of them or all of them.

For this recipe and many more, check out my website at

amylynnskitchen.com.

You can also find me on Instagram, Twitter and Facebook!

We would like to wish everyone a very Happy New Year!

[bloopers] Happy New Ye [voice crack] ewwww [laughing].

Happy New Year! [laughing] What a minute.

Do it again.

and then serve it with your favorite crack, cwackers, crackers.

[pop]

Yea!

try this one...

[laughing] I'm nervous about this one.

I don't know what this is gonna do.

[pop] Ewwww... it.. didn't do much of.. it's still in there [laughing]!

For more infomation >> Jalapeno Cheese Ball Recipe - Amy Lynn's Kitchen - Duration: 2:26.

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HORROR Mannequin Challenge! YouTuber New Years Eve 2017 - Duration: 2:47.

Hey guys, it's me, Marina Joyce--

No.

But welcome to the end of another year here on YouTube,

here on CZsWorld,

and what a year it was.

Best year that I can remember.

We had this happen.

And then this happened.

And don't forget that this happened,

and then this happened, which was pretty much the highlight of my life.

And despite YouTube being broken for the last two months,

this was still the biggest year we had for subscriber growth here on CZsWorld.

So you may have heard that YouTube is broken.

Now what does that mean?

So basically YouTube is unsubscribing people from accounts that they're subscribed to

and failing to deliver you the videos from the channels that you are subscribed to.

So what can you do to make sure that you don't miss my videos in 2017?

Well, a couple things.

First, make sure you're subscribed.

Second, hit that bell button next to the subscribe button

and make sure you turn on notifications.

And the third thing you can do is leave, on every video,

like 50 comments and 20 likes.

Well, you can only leave 1 like per video, but

the thing is, I guess engagement is now going to be really important on YouTube,

so liking and leaving a comment is going to be more important than ever.

I wouldn't want you to miss any of the videos in 2017 because there is a lot of great stuff planned for next year.

I'm going to be working with a couple of new collaborators

who you'll meet here in the coming months.

Actually, this is one of them.

But you'll get to meet both of them formally in a short period of time.

So with that being said I'll take you out one last time here in 2016.

Subscribe to CZsWorld for new horrors every other week,

and I'll see you next year.

Assuming..

the obvious.

For more infomation >> HORROR Mannequin Challenge! YouTuber New Years Eve 2017 - Duration: 2:47.

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Pokémon Lune #22 - PARC VOLCANIQUE & MALAMANDRE DOMINANT ! - Duration: 25:11.

For more infomation >> Pokémon Lune #22 - PARC VOLCANIQUE & MALAMANDRE DOMINANT ! - Duration: 25:11.

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Nyårs Notice - Duration: 0:49.

Captain Mans

-intro-

I just want to say that i don't gonne make a new year

video on this channel

BUT!

I will make a video on my other channel (Captain Månster)

where a gonne do something i know you want me to do!

HAPPY NEW YEAR!

For more infomation >> Nyårs Notice - Duration: 0:49.

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How to Record without Overlays while Streaming! - Elgato Master Copy Tutorial - Duration: 3:22.

My name is EposVox and today I'll be discussing the "Master Copy" capabilities of Elgato

Game Capture HD software for most of their devices.

I will have other tutorials on Elgato's capture cards and a plethora of other technology

topics on my channel, so be sure to subscribe if you find this video helpful, and check

the YouTube card above or description below for a playlist with my other Elgato Gaming-related

videos.

A common concern of those trying to use other streaming programs like XSplit or OBS is that

they want to be able to stream with their overlays and other stream accessories, but

record just the gameplay for YouTube.

In those programs, you can't.

But in your Elgato Game Capture HD software, you actually have complete control over how

the final recordings turn out - even when you're doing a live stream!

As long as you have a "Master Copy" compatible device (which is currently all available Game

Capture devices except the HD 60 S) you can actually record your webcam and stream overlays,

live commentary audio, etc. to separate files to either not use or edit in your video editing

program.

It's pretty awesome.

You need to edit these settings before exporting your recordings.

Head back to that gear icon in the top-right-hand corner of the software that we're now oh

so familiar with.

This time, click on the "Sharing" tab.

Here is where we will customize your export layers.

First and foremost, if you plan on doing any tweaking to your recordings or how they export,

go ahead and make sure "Always convert new videos to MP4 file" is unchecked.

Otherwise it will immediately spit out a file as soon as you're done recording.

You don't want that.

Below this, we have two sections of checkboxes - which tracks you want mixed into the gameplay

recording file when you export a video, and which tracks you want exported to separate

files.

You can customize this however you like.

The key thing to remember is that anything checked in the second set of boxes will export

to separate files that you have to add back in during video editing, and anything checked

in the first set of boxes will be hard-coded on top of the gameplay when you export your

video.

For example, if you just want your core gameplay file, you want to un-check ALL of the boxes.

If you want to mix everything yourself in editing, uncheck everything in the first set

of boxes, and check all of the second set of boxes.

If you're streaming music via Elgato Sound Capture but don't want that to go to your

final recording, you can check "Webcam/overlays" and "Live commentary audio" in the "Mix

to export" section, but then either leave "Elgato Sound Capture" unchecked, or check

it under the "Separate files" section.

This is a very powerful function of the Elgato Game Capture HD software, and you have complete

control.

Combine this with the "Stream Command" capabilities and you have one of the best

streaming and recording platforms there is.

I hope this video has been helpful for you.

If it has, go Duke Nukem on that Like button, get subscribed for more awesome tech videos,

and check out the description below.

There, I have a link to the playlist with all of my Elgato Gaming tutorials and reviews.

Check them out!

:) I also have product links to each Elgato card, if you're looking to buy.

Thanks for watching and I'll see you in the next one.

For more infomation >> How to Record without Overlays while Streaming! - Elgato Master Copy Tutorial - Duration: 3:22.

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MOTORDAN DÜŞTÜM OYUNCAK MAĞAZASINDA 🏍 2017 YENİ YIL HEDİYELERİ 🎁 - Duration: 11:46.

For more infomation >> MOTORDAN DÜŞTÜM OYUNCAK MAĞAZASINDA 🏍 2017 YENİ YIL HEDİYELERİ 🎁 - Duration: 11:46.

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Heppinize Mutlu Noeller Mutlu Yıllar | Hoşgeldin 2017 - Duration: 1:08.

For more infomation >> Heppinize Mutlu Noeller Mutlu Yıllar | Hoşgeldin 2017 - Duration: 1:08.

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銷售奇稽 - Duration: 8:31.

For more infomation >> 銷售奇稽 - Duration: 8:31.

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PRIVATE DISNEY RESORT AND HILTON HEAD ISLAND BEACH VLOG!!! - Duration: 6:23.

So It's the day after Cristmas and I am going down to the beach for a couple days to

record a poor productions trailer for Rogue One and check out a Private Disney Resort

Beach and Disney Resort Vlog

Day 1

Hilton Head Island

Splash

Splash

Splash

Splash

Splash

Splash

Splash

It is defiantly way too cloudy and dark to video any of this

but I think I am going to come back tomorrow a video some

And this water is really really cold

(Music)

Right I am getting ready to eat and I am worried about this Rogue One Trailer

I don't know if I can get the production for this made with all the special effects in it and everything but we will see

(Sunset)

(Sunrise)

(Yawn)

Day 2

So I think what I am going to do is go get something to eat and go back to the beach

and when I get back to the beach I am going to film some more and that will be it for today

So hopefully I get everything done

Splash

Splash

Splash

Splash

So many seaguls out here I might as well make a Poor Productions Trailer of The Birds

So I think I got all my recording done there is just one scene I don't know about but I think I got it all done

So I am one the elevator right now at Disney's Hilton Head Resort. And it's an awesome private resort and

I am going to check it all out

It's going to be so awesome

Coffee!!!

Christmas Decorations!

So Cool

Golf!

See You Guys Later!

Subscribe

Subscribe Now!

Subscribe NOW!!!!!!

CLICK SUBSCRIBE NOW!!!!!

For more infomation >> PRIVATE DISNEY RESORT AND HILTON HEAD ISLAND BEACH VLOG!!! - Duration: 6:23.

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Recap of the lifechanging year 2016. Happy new year 2017! - Duration: 3:12.

Hello everyone!

In this video I would like to talk about the year 2016 that is ending today.

For me it was quite a lifechanging year because: 1st I got my first real job, the 9 to 5 type.

2nd, which I am most excited about, is that I actually started my own small business,

it is really tiny and I am hoping that I´ll be able to grow it more.

I´ll see, maybe I´ll be successfull with it, maybe I won´t, that´s life but at least

I tried, which is the most important thing.

Another lifechanging thing is that I will be moving.

After several months of looking for a perfect apartment I was able to find one so this will

bring even more changed for me.

For example new time management because the travel to my work will change, also the surroungs

will change so I will be scauting for new locations for photoshoots, walks, etc.

It will be very exciting.

I hope everything will be fine, especially the neighbours.

You might have probably noticed that once again I disappeared from the internets during

the autumn, this has almost become my tradition because it is time for me to regenerate and

think up new plans for the maybe new year or whatever.

I came up with some new plans, some exciting stuff, I hope I ĺl be able to make them real.

I already started to work on some of them during the Christmas vacation that I enjoyed

a lot.

I hope your year 2016 was a good one and hope you´ll enjoy tonight´s celebrations of the

upcoming year 2017 ! Last thing I want to point out is that my monthly calendar for

2017 is already u on my blog, you can download it for free and print it out.

It is in light pastel colours, very classy ;), I hope it wll be helpful and you´ll enjoy

it.

Happy New Year!

Bye!

For more infomation >> Recap of the lifechanging year 2016. Happy new year 2017! - Duration: 3:12.

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Top 5 Arduino Displays - Duration: 6:29.

Dear friends welcome back!

In this video I am going to show you my favorite displays for Arduino.

Without any further delay let's get started!

Hey guys, I am Nick and welcome to educ8s.tv a channel that is all about DIY electronics

projects.

I have been uploading YouTube videos about Arduino for the last 2 years and in that time

I have tested many displays.

From the smaller and most inexpensive, to the larger and most expensive like this $60

E-Paper display.

I have reviewed all these displays in this channel and I have built projects with most

of them.

I will post the video reviews of all the displays in links in the description of the video below.

Since I am getting a lot of questions from the viewers of the channel about which display

to use in their projects I thought that it would be a good idea to prepare a video about

this subject.

In this video I will show my 5 favorite displays for Arduino.

I have also posted a detailed article on the same subject on my website at this link.

This article will be updated constantly as I try more displays.

So, let's start with my top 5 displays for Arduino.

This is the 3.5" Color TFT display with ILI9481 driver.

It is a very big display and it offers an impressive resolution, 480x320 pixels and

it can display 65.000 colors!

It comes as shield so it is extremely easy to connect with Arduino.

It works with the Arduino Uno and the Arduino Mega.

Unfortunately it does not work with the faster Arduino Due.

The display also offers an SD card slot at the back so we can use it to store data and

images.

The price of this display is around $11.

The biggest disadvantage of the display is its speed.

Since it offers a big resolution, the 8bit Arduinos struggle to drive it.

Forget animation on this display, displaying and updating text is ok, but bitmaps need

time.

In conclusion, this display is a very easy to use display and it is ideal for beginners.

Additionally you can use this display if you want to add a big display in your project.

If fast refresh rate is not a requirement of your project, this display is a great display

to use!

Next in my list is the 0.96" monochrome OLED display.

It offers a resolution of 128x64 pixels.

I love this display!

It is one of the easiest displays to use with Arduino.

It uses the I2C interface, so we only have to connect 2 wires to make it work.

Since it uses the OLED technology this display is very bright, it has a great contrast and

it has a low power consumption.

The cost of the display is around $6.

I have used this display a lot in the past in many projects.

The only disadvantage of this display is that it is very small, but small size may be a

requirement in some project.

To sum up, this is a great little display ideal for small handheld projects and an easy

display to start with.

Third in my list is the 1.8" Color TFT display with the ST7735 driver.

This was the first color display to use with Arduino and the color display I use the most.

It is inexpensive, it costs around $6, it has a resolution of 160x128 pixels, it can

display 65.000 colors, it offers and SD card slot at the back and it has a great library

support.

It works on every Arduino, it works on Teensy and with the ESP8266 boards!

What else to ask about?

A great display!

In the second place in my list is the 0.96" Color OLED display.

It is a new display on the market and it costs around $11.

It also uses the OLED technology so it is very bright, it has a great contrast and a

low power consumption.

On the other hand the display is small, and it offers a small resolution, only 96x64 pixels.

It uses the SPI interface so we need 8 wires in order to connect it with Arduino.

It works fine with the ESP8266 as well.

I think this display is ideal for handheld projects that require color.

Since the display is very new to the market, I think the price of it will go down soon,

so it will be much more attractive.

By far my favorite display for Arduino is the Nokia 5110 LCD display.

This display is inexpensive, it costs around 3 or 4$, it is very easy to use, it has a

great library support, it is the only display that it is visible under direct sunlight and

it has an extremely low power consumption.

When the display is on, it only needs 0.4mA of current!

I have already built a project with this display that can run on batteries with the display

on for over a year!

I have used this display a lot in the past, and I am sure I am going to use it a lot in

the future.

That's why I bought a lot of them in case I can't buy them anymore.

The only disadvantages of this display is the low resolution which is 84x48 pixels and

that it does not offer color.

To sum up, this display is by far my favorite display for Arduino, and the only one to use

if you need your projects to be battery powered.

This is my personal opinion about the best displays for Arduino.

Of course since each person has different needs, you may have a different favorite display.

I would love to hear about your favorite displays in the comment section below.

Are there any good displays I am missing?

I would love to try them!

Before we go, since this is the last day of the year, I would like to wish you all a happy

new year!

May the New Year bring good health and prosperity to you and your loved ones!

I would also like to thank for your fantastic support and your wonderful messages!

They really mean a lot to me!

Thank you again, have a great New Year and see you next year!

If this is your first time here, I would love to have you subscribed.

In this channel I post videos about DIY projects every Saturday.

I love making things and I believe that anyone can make things, anyone can become a maker.

That's why I created this channel, in order to share my knowledge with the community and

learn from the community.

I hope you will join us.

Until next Saturday, Watch, Learn, Build!

[ Translating these subtitles? Add your name here! ]

For more infomation >> Top 5 Arduino Displays - Duration: 6:29.

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Finally, Start 2017 With 9 million coins Free on FIFA 17 Ultimate Team - Duration: 5:03.

Finally, Start 2017 With 9 million coins Free on FIFA 17 Ultimate Team

For more infomation >> Finally, Start 2017 With 9 million coins Free on FIFA 17 Ultimate Team - Duration: 5:03.

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Super Chemist Film # 2017! Russian movies, action, crime, new items 2016 0001 - Duration: 1:14:29.

Super Chemist Film # 2017! Russian movies, action, crime, new items in 2017!

For more infomation >> Super Chemist Film # 2017! Russian movies, action, crime, new items 2016 0001 - Duration: 1:14:29.

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11 year old obese boy set on fire in a desperate measure to lose weight - Duration: 2:47.

watchzozo

11-Year-Old Obese Boy Set On Fire In A Desperate Measure To Lose Weight

In a bizarre bid to lose weight, a young obese Chinese boy weighing 23 stone has been set on fire as part of a treatment at the Changchun Kangda Hospital.

11-year-old Li Hang suffers from a rare condition called Prader-Willi Syndrome, a rare disorder involving obsessive eating, learning difficulties and growth abnormalities. At the age of 4, he weighed 6.7 stone which is 2.5 times the weight of other children in the same age bracket.

For more infomation >> 11 year old obese boy set on fire in a desperate measure to lose weight - Duration: 2:47.

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How light pens and light guns work NES Zapper - Duration: 13:49.

Welcome to another episode of the 8-Bit Guy.

Today I'm going to show you two very interesting technologies from the 1980s.

The first is the light pen, which is basically a pointing device that was used for drawing

and just general operating system usage.

Then the other thing I'm going to show you is the zapper gun which was a light gun that

was used with some games on the Nintendo and most of the other 8-bit systems had a similar

gun like this available.

Now, both of these technologies work by sensing light.

But that's probably about all they have in common.

So I'm going to show you how each one of these works and how they're different.

The light pen is actually an amazingly simple device, usually just containing a lens and

a photo sensor.

You can place it up to the screen and the computer will immediately know where on the

screen it is pointing.

It works just as well on large screens, and small screens, color, or even monochrome screens.

I used to be mystified as to how the computer knew where the pen was positioned.

Well, as it turns out that the computer doesn't as much know where it is on the screen, but

rather WHEN it is.

So as many of you know, when you look at an old CRT television or monitor like this, you

see a full, static, sharp image, at least to your eyes.

But that's only because of persistence of vision.

Basically, our eyes are too slow to see the moving pixel or electron beam that is essentially

lighting up the screen one pixel at a time.

This is similar to how at night you can use a sparkler or flashlight and make circles

that look coherent even though you know the light only exists in one place at a time.

As a result of this, it's actually pretty difficult to capture stable images on a camera.

So, as you're watching this, you're probably seeing some sort of scrolling line or something

moving across the screen, which I am not seeing when I look at this here in person.

And that's an unfortunate result of the timing between the camera and the CRT.

So in reality, at any given microsecond, there's really only one pixel lit up on this screen.

Now, the computer knows exactly which pixel it has lit up and exactly what time.

So, I've created this simulation in order to try to show you what it would look like

if you were able to slow down the beam of the CRT display to the point you could actually

see it.

Now, I also enlarged the pixels in order to make them a little bit easier to see as well.

Now, if you were to slow it down even more, it would look like this.

And eventually, if you slow it down enough you would literally only be able to see one

pixel at a time.

And that's what it would really look like if you could slow it down that far.

Now, eventually, the pixel underneath the light pen's lens will light up.

The light pen will see this, and that information will be transmitted to the computer and the

computer will know exactly which pixel it was drawing at the time that the signal comes

in, thus locking in the coordinates of where the light pen is on the screen.

Amazingly I don't even have to touch the light pen to the screen.

In fact, it works almost as well several inches away from the screen.

Now, some light pens have buttons on them.

This particular one is on the front so by pressing the light pen harder against the

screen, activates the button.

Some light pens had buttons on the side, and some like this Trojan model have no button

at all.

So, one annoyance when using a light pen on the Commodore 64 is that not all software

is compatible with all light pens.

Because, apparently the button is not wired the same from one light pen to the next.

If you look at the joystick port on the Commodore 64, you'll notice there is a special line

for light pen.

This line is for the photosensor and goes straight to the video chip inside the computer.

Now the button could be connected to any of these other input lines.

As an example of this problem, I have a copy of Koala Painter here.

Yes, this is the same software I showed in a previous episode being used with the KoalaPad.

Only this version is modified to work with a light pen.

But the button on this light pen does not work with the software, presumably because

it is wired to the wrong pin.

However, they were generous enough to design the software to also accept the 1 key on the

keyboard as a substitute for the button.

So I can at least partially use the pen in this software.

I have another piece of software that came with the light pen, and this one's actually

pretty cool because it actually allows you to select several different input devices.

But, the button works just fine on this piece of software.

Now this might not have been a problem on other platforms.

I'm not really sure, but I do know the Apple II, IBM PC, and Atari 8-Bit systems could

also use light pens.

OK, so here is another downside to the light pen.

Notice it has trouble when I try to position the pointer over a black area of the screen.

And, the reason is simple.

When there are no pixels being lit up, the pen can't see anything, so the computer

doesn't know where or when the pen is.

They try to compensate for this by using like a flashing pointer that follows the pen.

So if you move slowly enough, you can get the pointer to follow you into the black area,

and with this it can actually see the flashing pointer.

Another downside has to do with accuracy.

The pen does tend to see some nearby pixels sometimes, and send inaccurate results.

So drawing by hand often results in pretty jagged edges.

In fact, on the C64 the official spec actually shows that the Light pen can only really distinguish

about 160 pixels horizontally, but the C64 actually has 320 pixels.

So that right there should give you an idea of accuracy.

Now, this Flexidraw software actually has a special mode called filter.

And what that does is uses a special algorithm to smooth out the movement of the pen to help

out with this problem.

But ultimately, the light pen works best for clicking menus and working on zoomed in graphics

where the accuracy is not nearly as important.

And I suppose the last thing I can mention about these is that they only work on a CRTs.

Due to the fact that LCD monitors deal with drawing the screen in a totally different

way, light pens are totally useless on LCD screens.

So now that I've shown how the light pens work, I thought we might tackle the question

of why were they never popular even back during the 1980s and why did they die out.

I decided to invite my friend Robin to come explain this.

Robin is a professional developer at PIXL games and he also has a band where he sings

about vintage computer hardware.

Robin was also one of the original developers of the software for the Commodore all-in-one

DTV joystick.

And, I featured this in a previous episode before, and in fact there's an easter egg

on here where I'll show you, that you can actually find an original picture of the development

team and you'll see Robin there before he had his beard.

Thanks David.

I think there's a few reasons the light pen didn't catch on.

You already mentioned the accuracy problem.

At least on the Commodore 64, you can't do pixel perfect drawings with the light pen.

So, you need to zoom in.

But if you are working zoomed in like this, you might as well use keyboard or joystick

controls.

And that's exactly what most artists did back in the day.

You also mentioned compatibility.

Even if you found some software worth using, there's no guarantee your light pen would

work with that software, since there's no standard for how the button on the pen, if

any, would be wired into the computer.

Also, it seems that add-on input devices rarely catch on, unless there's killer apps or

games or strong operating system support.

Even modern game consoles have this problem.

The Kinect and especially Playstation Move did poorly, despite being first party devices

with huge companies behind them.

On top of all that, the light pen was just plain uncomfortable to use.

Having to stretch your arm out to the TV or monitor might be fine for a couple minutes,

but if you're going to try to get actual work done, your arm is quickly going to tire.

Remember that back then, a lot of people used their TV set with their computer, so it wasn't

going to be in an ideal position.

Even if you had a dedicated computer monitor, it would typically be sitting in a place that's

good for looking at while typing or playing games, not for writing on.

The idea of using a pen on a screen was a good one, and finally found mainstream success

in the late '90s with devices such as the Palm Pilot.

It was a lot nicer to use because the small, lightweight screen could be held in a comfortable

position for using the stylus.

So, next I'm going to talk about the Zapper gun on the NES.

Most people should be familiar with this since the gun was usually included as part of the

original system and Duck Hunt was often bundled on the same cartridge as Super Mario Brothers.

OK, so first of all, I've gotta point out a little piece of trivia.

I think a lot of people are actually totally unaware that when playing Duck Hunt, you can

hand somebody the second controller and they can actually control the ducks.

So, that aside, how does the zapper gun know where on the screen it is pointed.

Well, you might think it works similar to the light pen, and thus works by tracking

the beam of the CRT.

But it doesn't.

It actually works on a much simpler principle.

If you notice, when you pull the trigger on the gun, even if it isn't pointed at the

screen, you'll see these white flashes of light around the ducks.

In fact, let's slow this down and look at it frame by frame.

So when you pull the trigger, the screen goes completely black for a single frame.

This allows the gun to calibrate, then the next frame is a white box.

And then the following frame goes back to the duck and everything else.

So, essentially the zapper gun is looking for a white flash of light during that one

frame.

So, if you have it aimed correctly it is going to see the light, and if you don't, then

well, it won't.

So it does work similar to a light pen, in that it is detecting light from a CRT.

But, it really has no idea what part of the screen it is looking at.

All it really knows is whether it saw a flash of light or not.

So, you might ask the question, if it doesn't know where it is looking at on the screen,

how does it handle two ducks?

Well, let's watch that in slow motion.

Again, we get a black screen, followed by one flash of light, then in the next frame,

a different flash of light.

So depending on when it receives the flash of light, it will know which of the two ducks

you shot, assuming you managed to hit either of them.

So let's take the zapper gun apart and see what secrets it holds inside.

Disassembly is actually pretty simple with just a few screws to remove.

It appears this part is just a decorative bezel.

OK, so the real action happens inside here.

So at first I was mystified what this metal cylinder was for.

I eventually decided its only purpose must be to add weight to the the otherwise plastic

toy.

Ok, so on the front we have a pretty basic lens.

This one is surprisingly scratched up, but probably doesn't affect the function any.

This piece also had my mystified.

I eventually decided this is just another weight to make the gun heavier.

I just thought it was weird how it was shaped to allow the light to pass through it, rather

than just putting the weight somewhere else.

And of course, here's where all the real action happens.

This is the photosensor.

This is not a camera, it is just a really simple device that detects the presence of

light, and that's about it.

So the next question to be asked is why was the zapper gun not used in more game titles.

So, I've decided to ask my friend The Obsolete Geek, who is far more versed in Nintendo history

than I am, to see if he can explain this for us.

Thanks, David.

Yeah, you know it is hard to say with any certainty why more Nintendo games did not

support the light gun.

Actually, a little more than a dozen officially licensed games actually supported it.

But, the NES was not the only system to use a zapper.

You have the Master-System by Sega, or more obscure platforms like the Atari XEGS, which

is one of the systems that was actually bundled with a light gun.

And I think even fewer games than the NES supported the light gun on this system.

Then, of course, you've got some of the early light guns that you could actually rob

a bank with.

They look like real guns, such as this one for the Magnavox Odyssey.

If I had to speculate as to why these just didn't maintain their popularity is, they're

fun to play but not for a very long period of time.

I think the replay value is pretty low.

You also have to remember too that, for most systems, these were additional accessories,

so that means the game developer had to make sure that their game had to support the light

gun, which means a game developer is going to sell even fewer games, because even fewer

households would actually have this accessory.

So, both of these technologies have been made obsolete by the proliferation of LCD monitors

and televisions.

The light pen will no longer work because there is no longer a single pixel, electron

beam scanning across to pick up to know where the heck it is looking at on the screen.

The zapper gun won't work for a slightly different reason, because you see these modern

LCD televisions, they process the image, and there's usually a millisecond delay between

when the signal goes to the TV and when the TV actually displays it, thus totally screwing

up the timing of the zapper gun and what the Nintendo is looking for in regards to the

flashes of light.

But, still, they are both very interesting pieces of computer and gaming history, and

I hope you found this episode interesting.

And stick around, because as always, I have more stuff coming up!

For more infomation >> How light pens and light guns work NES Zapper - Duration: 13:49.

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How To Find Facebook Messanger Hidden Games | Facebook Messanger Games | Urdu/Hindi - Duration: 4:58.

Hello Friends i am muhammad imran

and i am here with a new video

in this video i will tell you How To Find Facebook Messanger Hidden Games

But before i starting i will request you if did't subscribe my channel yet, then please subscribe my channel from this button

OR on your screen

an annotation will be appearing, you can also subscribe my channel from clicking there

so let's start

First I am going to login my facebook account , after sign in i will select a friend

whose i want want to play with him

Now you are looking a chess board is appearing here

so how did i find this

i tell you

you are looking here a code like" @fbchess play "

when you wright this same code in inbox and press enter this game will be appear

so the point is that how play this game here???

Now i will tell you how play this game ....!

i open notepad and tell you how to play

Now Remember here K stand for King

Q for Queen

P for Pawn

And R stand for ROOK

Now i tell you how to play

For Example this is my turn and i want to lay with pawn

So. i will wright here " @fbchess c3" and then Enter

so you see ? how i played my turn

so same this method you can play all this game

and also i tell you if you are playing on mobile messenger

then if you go emoji and sned your basketball or football emoji then you can play football and basketball game also

So, i hope you like this tutorial , please like , share this with with your friends and don't forget to subscribe my channel also....:)

For more infomation >> How To Find Facebook Messanger Hidden Games | Facebook Messanger Games | Urdu/Hindi - Duration: 4:58.

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ÉtoileIV - Introduction Video - Duration: 2:36.

Hi, my name is Raela, and I decided to audition for this cover group, because I really really like Aikatsu.

It's been one of my favorite animes since....I believe...2014?

Some of my favorite characters from Aikatsu Stars are Hime and Yume and Yuzu.

Hope you all enjoy the covers!

Hello, I'm xillball and I'm part of Etoile IV, which is unit inspired by S4 in Aikatsu Stars.

I wanted to audition for this project mainly because I really like song "Episode Solo" and that wa-that is going to be our debut.

and I also really like S4 as a whole and their whole image and such so...

I just wanted to be a part of this.

And I really hope you enjoy our content in the future, the songs we will sing...and all that kind of stuff

Have a nice day!

Hi! I'm Sakura Schwein, the leader of ÉtoileIV!

I decided to make this unit because i wanted to share my talent with everyone!

And so, ÉtoileIV was born!

A little thing to know about me is that I'm actually the 2nd youngest member of ÉtoileIV!

So! I hope you ladies and gentlmen enjoy our content!

Suscribing to us, of course. And commenting, and liking possibly...so yeah!

I hope you guys enjoy our introduction video and see you later~ Buh-Bye!

My name is Minda Nguyen.

I decided to audition because I love the anime Aikatsu Stars, and the song from the franchise, Episode Solo!

So, I also decided to audition because Episode Solo has really creative lyrics and that's probably one of the reasons why I like it!

I've also been meaning to sing it with other people in a group, so i guess that's why I decided to audition. Thank you!

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