Thứ Bảy, 31 tháng 12, 2016

Waching daily Dec 31 2016

Ever think it's a bit odd that a girl in a bikini can be shown on daytime TV no problem

- but, when a game does it, it's suddenly a big issue?

Well, today we'll be taking a special look at this and some of the other contradictions

between these different mediums.

First up.

Picture the scene... you go into a convenience store and walk past the magazine aisle, you

glace at the magazines at what do you see?

Now, in most parts of the Western world you're gonna see plenty of this.... tits, ass and

lots of it.

Even 'sports' magazines can feature a sexy, half naked girl on the cover.

Heck, sex sells so this stuff can be found everywhere...

Now let's change things us and go to the local video game place instead.

Let's take a look at what games they have.

Ok, so they've got a Senran Kagura game - cool.

This is one of those very fan service-y action games from Japan - and, naturally, the girls

on the cover are quite suggestive and are wearing bikinis... but, something is a bit

off...

Taking a closer look we can see that the girls are actually wearing two layers of bikinis

- kinda strange right?

Looking again at one of the magazines from earlier and seeing just how sexual things

can get, this might seem really out of place for those of you familiar with the lewd nature

of the game.

So what's the deal here?

Well, over in Japan, it's different.

Here we have the girls' chests as the focus point of the cover, as should probably be

expected.

So why wasn't it like this in the US release?

Censorship - that's why.

And this is a type of censorship that seems to only be such a massive problem with games.

Earlier in year, Censored Gaming contacted Tom Lipschultz, one of the localisers who

worked on Estival Versus, for more info.

Tom explained that there are certain rules restricting what is allowed to be shown on

video game box art.

This isn't a problem for things like reversible covers, which can't actually be seen on shop

shelves, but when it's on the front cover, many things can't be shown - including girls

who are dressed too provocatively.

One of the worst offenders of this is none other than the ESRB - the video game rating

system for American video games.

Video game covers actually fall under what is known as the ESRB's "Principles and Guidelines

for Responsible Advertising Practices".

This is a big long list of rules that publishers must follow when advertising games in commercials,

trailers and, as discussed, box art.

There are 5 categories of restricted content: Violence, Sex, Alcohol and Drugs, Offensive

Verbal or Bodily Expression and, last but not least, Insensitivity to Religious Beliefs

or Physical/Mental Disabilities.

Taking a look at the sexual category, we can see that what they call "graphic and/or excessive

depictions of nudity or sexual situations" are banned.

The ESRB describes this as including "overtly sexualized depictions of a character's body

parts, such as breasts and buttocks".

This is the reason why covers are so often changed when released in the West.

Going back to Tom's message, he also explains that this why Onechanbara Z2: Chaos ' box

art is different in the West compared to Japan.

And this is despite things like this being allowed to be displayed on shelves with no

issues.

In fact, in counties such as the UK, you'll even be able to find full-on porn magazines

on the top shelf of most convenience stores.

It's not just stores either.

There's also the sexual content that'll be able to find in everything ranging from billboards

to music videos.

TV commercials are also a big example of this massive contradiction between how games are

treated.

And this isn't even getting into all of the other contradictions that exist in the world

of video games, compared to real life.

The reason for why games are treated so much harsher is not well understood, but, during

the process of making this video, Censored Gaming decided to send the ESRB an email asking

why such strict rules exist.

If we hear anything interesting back we'll be sure to let you all know.

But, what are some other big contradictions between games and things like TV?

Suggest your ideas in the comments below and until, next time, thank you for watching.

For more infomation >> Video Games vs Real Life - Duration: 3:57.

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New Years Update - 2017 - Duration: 3:12.

Hey Everyone this is MarioTitanic and today, I will like to talk about the end of 2016.

Basically, I would like to say that my recent videos about Trainz Simulator 12 was effecting

me entirely because both part 1 and 2 of the Mojave Subdivision Modification gained a lot

of views in a short amount of time.

This is unusual for my current state on my channel, which is ten of views, but those

videos got over 70 views.

Part 2 got 81 views as of December 29, 2016.

I may be wrong with view scale when compared to a big channel to me, which m only at 10

subscribers.

The ending of 2016 relieved me because my Ideas that I thought would just be like any

other video on the channel, but the Trainz videos gained more views than my first videos,

apart from my Farming Simulator 15 Spotlight Video and the Amiibo Recreation in Minecraft.

What I just want to say is that I hope 2017 will be a great year for me, even through

the tough times of school and making YouTube videos effortlessly.

I'm hoping that my videos will be better that year and the only way to find out is

just to wait and see.

Despite my terrible videos I made in the past and today

(I know my mom will be complaining about me calling myself stupid), there will be a time that things will get better and

I hope things are going to Get Better next year.

I'm recording and writing a script that I'm reading off of on the twenty-ninth of

December and I want to get this video uploaded by the thirty-first.

Anyway, 2016 impacted my life a lot more than 2015 did when discovering FNAF and more YouTubers.

2016 had me both unsettled and seeing new things around the Internet.

I'm currently, as of writing this script, rendering almost two hours worth of practice

survival in Minecraft, however I may not upload it to the public because I didn't feel like

it and it was just a practice on something I wanted to do months ago, but couldn't

get to it.

I'm thinking of editing the video again and put new effects on the video, but I'm

at my mom's house (on the 29th) and will be back in CA when I get started with the

plan and of course school.

In the Final Statements of this video, 2017 would cause a gain in subscribers...maybe

Mainly because I will have new ideas flowing in my mind.

Around Spring or Summer, I could get my driving permit and can drive a car.

I would probably get my drivers license around 2018 or maybe late 2017 idk.

That's not the point I'm making.

The point I'm making is that hopefully, 2017 will be a great year for me and the whole

YouTube community.

Thanks for watching and have a nice new year.

For more infomation >> New Years Update - 2017 - Duration: 3:12.

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HAPPY GAMING YEAR 2017 - Duration: 1:11.

For more infomation >> HAPPY GAMING YEAR 2017 - Duration: 1:11.

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BEST OF SVEDEGO 2K16 (JAHRESRÜCKBLICK) (CAPS) (KLICKBAIT) - Duration: 13:22.

For more infomation >> BEST OF SVEDEGO 2K16 (JAHRESRÜCKBLICK) (CAPS) (KLICKBAIT) - Duration: 13:22.

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Crazy New Year's Eve Party in Granada, Spain! - Duration: 3:51.

New Year's Eve 2017 New Year Vlog

New Year's Eve 2017 New Year Travel Vlog Vlogging on New Year's Eve 2017

New Year's Eve 2017 New Year Vlog Granada Spain Travel Vlog Eve in Granada Spain

New Year's Eve 2017 New Year Vlog New Year's Eve 2017 New Year Vlog New Year's Eve 2017 New Year Vlog New Year's Eve 2017 New Year Vlog Travel Vlog Granada Spain 2017

New Year's Eve 2017 New Year Vlog 2017 New Year's Eve Granada Spain Vlog

Granada Spain Travel Vlog with Elias Limitless

Elias Limitless 2017 New Year's Vlog 2018 in Granada Spain!

NNew Year's Eve 2017 New Year Vlog New Year's Eve 2017 New Year Vlog New Year's Eve 2017 New Year Vlog New Year's Eve 2017 New Year Vlog 2018

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