Thứ Ba, 29 tháng 8, 2017

Waching daily Aug 29 2017

Hi everybody welcome to another episode

of Exploring Photography right here on

AdoramaTV I'm Mark Wallace

and this is part five of my series

on video editing basics

for people that don't know anything

about editing video.

In this episode we're going to be talking

about how audio moves the story forward

and how we can do some basic editing

of our audio in Adobe Premiere.

Now if you haven't already watched the first

four parts of this series

make sure you at

least take a look at those so you

understand exactly where we are the

different tools and things that we're using.

In this episode though we really

want to dial into audio in two different

ways. The first is understanding how

audio moves our story forward. How it

pulls the viewer in and tells the story

from the perspective of the camera

operator or the the director I guess or

the character in the story. So the music

will help us do that. It will help us

transition from different clips, it'll

help us to move things along so people

keep watching. The other thing we want to

do is understand technically how we do

all of those things, so how do we

increase the volume and fade things out

and trim audio and mix two different

clips, so they're seamless and get rid of

some noise or whatever you have on the

timeline. So to do that I want to first

show you a section of My Muddy Adventure

it's the video that we've been using to

understand how to edit video. If you want

to watch this and I really highly

suggest that you do this, specifically

for the audio, because the audio in this

clip really plays a large part and so to

see the whole 17 minutes, I think it's

worth your while so you can sort of hear

how the audio is moving things along.

I've included a link to that video in

the description of this video so you can

click on that and see that. It's on

YouTube. Okay so we're going to go in

here. I've already loaded in My Muddy

Adventure it is the story of me getting

stuck on my motorcycle in Africa.

There's a section here that I want to dive into

just so we can really hear how the audio

is working. Now on this project on the

timeline here we have three different

audio tracks. The first track here is

this one of the audio from the GoPros, so that's

the motorcycle noise, it's me talking

it's just the normal video audio. The

second and third tracks are mix of

voiceover and music. So some stuff I

recorded later to narrate the story,

that's a voiceover and then the music

that I have purchased from Digital Juice.

So just a note make sure that you have

legal music in your videos. It's

copyrighted so make sure you're not

stealing anything. I license almost all

of my music from Digital Juice, you can

check them out at Digital Juice dot com,

so that's all the music we're going to

be listening to here. So let me just sort

of walk through this section of video.

There's some things that happen.

The first is I'm going to be talking about how it is

scary where I am. I don't know if I can

camp or move forward or if I'm stuck. So

to help you understand how the music and

audio is is working here, on the audio

tracks there is a little m and if you click

on that you can mute or turn off this

sound. So I've turned off all the music

and stuff just so you can hear how this

sounds with me just talking in the

motorcycle sound, so here I am saying I

don't know if I can camp here or not?

"...well if it's not I have to find

someplace to camp but as you can see

there's just, there's nothing, there's

nowhere to camp even..." okay so there I am

just talking about camping okay

so then after that what happens is I hop

on my motorcycle and I start riding so

we'll have some motorcycle sounds and

then let's sort of go away so here I am

and then there's clips of me just riding

along and then the third thing that

happens is, I come around the corner and

I see some people that I'm not expecting

So these people that have a bus accident

and the thing is

I'm thinking I don't know what's

happened here I don't know if they're

hurt? If there's some kind of

scam? I don't think that's what it is but

mainly I think, gosh something is

happening that doesn't look good. I don't

know what it is and I want to convey

that in my video and so to do all of

those things we're going to use audio

and so I'm going to unmute first these

tracks. So here I am talking about

camping now before it was just sort of

bland but I've added in some music that is

tense and so that's going to add the

feeling of oh I don't know, I don't know

if I'm going to make it? And it makes a

huge difference, so listen to this "...well

if it's not, I have to find someplace to

camp but as you can see there's just,

there's nothing, there's nowhere to camp

even so..."

Okay so we've added some tension now I want

you to listen to how these different

audio tracks change so that tense music

is going to fade out. There's going to be

a fade in of my motorcycle starting so

the motorcycle starting is going to

propel us into the segments of riding

and then we have some action music

that's going to sort of come in at the

same time, so we're going to go from

tense to all right let's get to it, and

we're doing that with the audio to match

what's happening with the video so

listen tense music, out action music in,

motorcycle sound up to transition us and

then the motorcycle sound goes away.

"...really fast so I think in about 10

minutes it's going to be down pour...."

Okay so we've made a transition. We're

telling a different part of the story

now over here, where we come around the

corner and we see these unexpected bus

crash crowd, this unexpected bus crash

here I want to point out two things that

we've, that we've done here. The first is

I've made a transition from the road to

the crash with the sound that's in the

music, it's a 'bong' and that's going to

help us transition, so listen to this and

watch as this happens.

Hear that "bong"...

okay so we're timing our

cut with the video and so I can use that

rolling edit we talked about in previous

episodes, to make sure that the clips and

the music line up and to the audio and

what we're seeing match. So we've done

that. The other thing that I'm doing here

is, I want to create some tension and I'm

going to do that by adding a different

music track and that's a tense music

track. So listen to this now seeing

something that I don't know listen to

how it feels.

Okay that is that section.

So the audio plays a huge part we're

going to learn how to do all that fading

things in out, fading things in and out

and making some transitions and then

changing the audio, the volume of things

like the motorcycle coming in and the

the sounds going out. There's one other

section in this video that I really

would love for you to watch, perhaps on

the published version and it is how

audio tells the story of reaching the

end of a big struggle. If you watch this

clip at the end of me and the mud trying

to get out, this section right here

you'll hear me talk about getting to the

end of this tarmac.

"What a wonderful detour it

was and I got to see Panda. Some locals

invited me to go out"... and that so watch

that and then listen to how the music

crescendos, the crowd crescendos and we

have a big celebration and then things

fade out, visually it goes to black but

we still hear some things and then text

and then we're moving on to our second

segment and you'll see that the things

that we talked about the story moving

forward from the sound applies there. I

think it's a really good example we

don't have time to watch every single

part of this Muddy Adventure or we'd be

here all day.

Okay now that we know sort of those

principles how do we do that well we

first need to understand how audio files

work. Now I can't go into all of the

different things about audio it would

take us years, in fact if you're a

musician you know this. Audio is a huge

universe that has a lot of complexities

so we're going to keep this as simple as

possible,

so you can get started quickly. So the

first thing I want to do is, I want to

talk about how audio waveforms look in

audio files what they look like and so

I've done is I've created a new sequence

called Music Edit. It's just an empty

timeline. I've done that so we can look

at some audio files. So on the left hand

side here I have an audio file this is a song.

Okay so what I want to do here is I want

to take this and I just want to take, I

don't know, maybe a second or two and

then I'm going to take this and put it

on the timeline. I'll zoom this in so we

can see okay so I've got a couple

seconds there. Then I'm going to go over

to my music track and I'm going to get a

different, just a different song

Okay that and we'll put that on the

timeline. Okay so we have two tracks or

two clips on the timeline.

It don't make any sense they're just audio,

so when we look in our source monitor we

have all these squiggles. What the heck do

those mean? Let me clear this in and out so

you can see this clearly.

Well audio waveforms, you know audio

travels in waveforms just like the ocean

that's in waves

so it's traveling across. We have

something called amplitude that's how

loud something is. So a big waveform. So if

you clap it creates a big waveform. If

you whisper it's a very small waveform

and so we can see visually through these

waveforms if something is quiet or if

something is really loud and in music

you can actually see the beat. You can

see where the drum hits and where the

crescendos are and all that kind of

stuff. So to do that I'm going to get

actually a different song here. I'm going

to get this song called hard hitting

because it's got some very distinct

points. I'm going to go in here and get this guy

right here. Okay so you can see in this

clip here we have very loud section

right here. You can just see it, something

changes right here, then something is

loud right here. Now we play this

you can hear,

you can hear the change that we can see.

So the audio waveforms will help us

guide us through this. If we zoom in by

hitting the plus key now you can start

seeing the individual beats. You can

start seeing where these drum beats are.

So boom, boom, boom, boom

so watch when we play this.

So that's all there is to know

really about audio waveforms

is you can see how loud and soft

and loud and soft

something is and that will help us visually

to put in an out points. The other thing

is on this window we see two different

things that's because one of them is the

left side, the other one is the right

side. It's a stereo track. So we have two

different things left and right ear

going at the same time. Sometimes you'll

have a mono track and you'll only see

one waveform, so you might see that in

something like a voice recording and so

I will open my voice overs here and I'll

just grab one of them. This is a stereo

voiceover but you can still see how this

works. So right here should be silence.

Yes and then I start talking right here;

"...that mean't shelter and food..."

so you can see visually how audio

"Panda was just down the road..."

You can see how audio looks

and so that will help us

when we're editing. Okay there's something

else that we need to understand in our

audio editing, so the audio clips we can

edit just like we did with the video

clips, using our tools. So we can go to

the timeline. We can shrink them. We can

stretch them. We can use the rate stretch

tool. We can use all the stuff that we

did with our video clips on the audio. We

can use transitions, all of that stuff

works. So everything we already learned

works for audio but we want to learn is

how to change the volume very

specifically. Now there are two different

ways to do this. To fade things in and

out and to change volume levels. The

first way is to go to the audio

workspace by clicking on audio or go to

window workspace audio and then you have

a track mixer and then you also have a

clip mixer. This is very important to understand.

So if your traditional audio engineer

maybe you mix sound for a band or a

community center or a play or something?

You're used to having a big mixing board

and turning volume up and down.

Well audio happens in two different ways

so we have clips those are the

individual clips and we can change the

audio levels for each clip independent

of other clips and then we have tracks.

That's the track that all those clips are on.

So you can individually control the

volume in each clip and then you can

globally control the volume in each

track and so if you confuse those two

things, you might think you're changing

the volume on the entire audio track or

all the track for music and but you're

not getting that you're just getting

sections. So let me show you what I mean.

So we have two different clips one and

two. Two different types of music here so

up here we have this clip mixer

and so what I will do,

notice the playhead is on the left side

of this first song. If I pull this slider

down to lower the volume, listen to what

happens to the first clip.

The second clip is still loud because the

playhead was on the first clip when I

made the change. If I move this up to the

top? I'm only changing one clip. This is

the clip mixer and so that's really nice.

I can go through here and as I'm playing

it, I can make a change.

Whoa now that's loud. That can be

confusing, so just know that you're

making a clip change, not an entire track

change. This is really where I would

spend most of my time making adjustments

because you can add keyframes. So let's

say we want to have a clip with some

music. We want it to go down in volume, so

that maybe a voiceover can sit on top of

that and then the voiceover ends, and we

want to come up with that. So we want our

music to go down and then come back up.

So we can do that in our clip. We can do it

live in this clip mixer. So as you play

I'm going to move this down and back up

but I'm going to make sure this little

thing right here is clicked. The right

keyframes, so this is going to do this

live as we play. So I'm going to go put

the playhead at the beginning. Make sure

this right keyframes is on and I'm going

to do this. I'm going to make this a

little bit longer so we have some some

breathing room here. Okay I'm going to

fade it down and back up. Here we go.

Alright now notice, down here, I'm going to

make this large, so you can see it. That

we have this line. This is showing

us our keyframes, showing us all the

things that we did. So just like in the

last episode where we added keyframes

manually, we can also add keyframes with

automation using the little sliders and

because I was adjusting things as

this played into the second clip, it

affected both of those. It's a really

nice way to change volume as you go live.

Okay so now what we're going to do is

look at the audio track mixer. So what

this will do is it's going to make a

global change to everything on this

track. Now here is one area in audio

editing that we're not going to spend

much time. We're going to skim

right over it because

we could spend probably two or three

hours going through this stuff. So I'm

just going to show you this very quickly

and then if there's enough response and

people want to know more about this,

maybe we'll make an entire series just

on audio editing because it's that

detailed. So what we can do here is if we

want to have all of the volume, the

master volume to go down but include all

the changes that we made. We can go over

here to this first track here, the audio

one, that's two audio tracks here and

then I can just pull this down. That's

going to affect the entire track but

it's also going to preserve the

keyframes that I made and so we do that

by having this set to read. These are

different. There's Off, Read, Touch and

Write that will behave differently the

automation will change based on those

and that is definitely way beyond what

we need to learn here today. If you just

want to change the volume of a track, you

can go into the track mixer and just

pull that down, decrease the volume and

you're going to be fine. If you want to

go in and change the volume of different

places of a clip, go in to the clip mixer

make sure you're right

keyframe is turned on and then it will

change as you move that up and down live.

That's not very precise. There's a

different way to do this and it's the

way that I prefer to do this because

it's really precise. So we're going to go

back to the editing window and we're

going to go back into My Muddy Adventure

and then what we're going to do is, we're

going to zoom in and you'll notice that

those little keyframes that we talked

about earlier show up so I have gone in

and made audio adjustments to these

different areas. In fact let's go back to

the the portion that we are talking

about earlier. So notice that here when

I'm talking about the the camping

"...possible, if it's not..."

here is my audio

track for that music, the tense music

"... to find some place..."

but notice at the end it

fades out and this other one fades in.

The way I have done that instead of

using the track mixer

and trying to just do this by

listening and watching and doing it

really quick is I want it to be really

precise. You can do that by using this

tool right here, the pen tool. So if you

click that on your track, you can click

and add a keyframe. Click somewhere else

add another keyframe. Click another

keyframe you can start adding keyframes

but then you can start dragging those

along. So if I just want this section

right here to fade down, stay low and

fade up I've made four keyframes to do

that and listen it goes down and up

"...and there's nothing for over 100 miles..."

It goes down.

"...so I'm going to have to ride

through this rain and hope that the road..."

Same with my audio up here. If I want to

change that I can do it really easily I

can start making this go down. Now my

voice will fade out in "...100 miles so

I'm going to have to ride...

It's still passable..." So if you want to be

really precise use the pen tool to start

editing your different audio points. If

we go scroll through here you can see

I've done this a lot. I have taken the

creepy music down. I've faded up the

action music. I've faded up the sound of

the audio, of the engine, the motorcycle

engine but then I've taken that down.

I've taken this down to almost nothing.

So you can hear the engine start up

really loud it fades back down. The

sounds of the motorcycle going along,

it almost goes away but we have nice loud

music. So watch this and listen.

"...Figure this out really fast so I think in about

ten minutes it's going to be down pour..."

And that's how you do it. So all of the

things that we've learned trimming,

clipping, cutting, adding transitions all

of that stuff works with audio. The key

framing also works with the pen tool to

adjust our volume and that helped us be

really precise or you can use the mixers

as well. There's one more thing I want to

show you it's a trick that you'll use

over and over and over and then I think

we'll have enough audio under our belts

to do a lot. This trick is to fix one of

the stock music limitations that you

might think you have, which is you need a

two or three minutes audio clip and you

only have 60 seconds. How do you stretch

that out and make it sound really good?

Well I've done that in this this clip

right here. At the very end. Let me shrink

these guys down where I have this action

music and you can hear it here.

Okay so I needed that song to last

longer than the 60 seconds that we had

it and so that song is called 'Hard Hitting'

and so I'm just going to over here and

type in hard and we have a 60 second

version. I will pull that in, so there it

is. Here's our song. Now this song it

helps to know a little bit about music

but this song is a 4/4 time signature

which is what most stock music is and so

it's got a beat that goes 1, 2, 3, 4,

1, 2, 3, 4 and so what you can do if you want to

extend a song, you can chop off the end

measure or 2 or 3 and just make sure you

do that at the end of 4 so 1, 2, 3, 4,

chop and then you can take the song

and start it over on the downbeat of the

1 so 1, 2, 3, 4 chop, 1, 2, 3 its the new

part of that so at the very end of this

audio what you can see here if I zoom in,

you can see the four beats 1, 2, 3, 4

1, 2, and it fades out so listen to this.

You can hear this last bar of music,

there it is. So we've got this right here 1, 2, 3, 4

1, 2 fades out. So what we can do here to

make this much longer I'll go to my

music edit, clear this out so I'm going

to take this entire song here and I will

drop it on the timeline. So we have that

Okay now double click to put this up here

and I will zoom in on the timeline

at the very end, down here. Okay so there we

have this clip. Now I'm going to trim out

that last 4 beats. So right there I think

that's it. So I will make that the out point.

Okay now you might have to adjust this a

little bit frame by frame because you

have to make sure you get it right on

the downbeat. So I will make sure that is

right. Let me zoom in again. I think it needs

to go one frame back there we go yeah.

Okay so then what I can do

here's how that ends. Oh sorry, oh my,

I mean audio. I've turned that down

remember we turned that track down?

We need to turn it back up okay,

so we've got this ending,

Alright, right on the downbeat

so then we can just take

this same track, the same music,

it starts on the one beat

1, 2, 3, 4 so,

we'll just take that or drop it right

down there if we've done it right? We'll

get a seamless edit.

So we've taken one song chopped off the

end, put the beginning back on and we've

extended and you can do that over and

over and over again and you can create a

60-second song and just make it as many

minutes as you want and at the end you

can just fade it out using those key

frames or the slider and you're all good

and so if you watch again My Muddy

Adventure you'll hear at the very end

this music goes on for quite a while

even though it's only a 60 second clip

and that's how you do that. Alright

tons of audio tips and tricks. I suggest

for you if you want to play with this

stuff get some audio, start keyframing.

Start fading things in and out. Try to

tell some stories using different audio

effects and music and voiceovers and see

how it works for you. If you really want

to see how this works in this My Muddy

Adventure watch the whole thing and if

you just listen closely, you'll hear how

the audio tells the story. Another thing

you can do is turn off the audio and

watch a section and you'll see what kind

of a difference all that music and stuff

makes. It's huge. It really really will help

out okay.

The next episode we're going to finish

off this series of basics by figuring

out how to get all of the work that

we've done out of our computer and out

to the real world using Adobe Media

encoder, so make sure you join me for

that. Don't forget to subscribe to

AdoramaTV that way you don't miss

anything you can see all of the good

stuff that we're publishing. Also check

out the Adorama Learning Center for more

advanced topics and articles that will

help you learn how to edit video, shoot

video, shoot stills and all that kind of

stuff. Thank you so much for joining me

and I'll see you again in the next episode.

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