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For more infomation >> Sridevi's Last Video Before She Died Due To Cardiac Arrest In Dubai At A Wedding - Duration: 2:16.

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State Rep. Plans On Higher Tax For Violent Video Games - Duration: 5:42.

Recently Rhode Island State Representative Robert Nardolillo announced plans to change

how video game tax is handled, via a press release on the Rhode Island General Assembly

official website.

In it, he explains that he plans to tax violent video games an extra 10%, "violent" being

defined as any video game rated mature or higher by the ESRB.

He then goes on to say that he will use the money generated through the tax to fund counseling,

mental health programs, and other conflict resolution activities in schools.

To quote: "STATE HOUSE -- Representative Robert Nardolillo

III (R-Dist.

28, Coventry) will introduce legislation to increase mental health and counseling resources

in schools by implementing a tax on video games rated "M" or higher."

""There is evidence that children exposed to violent video games at a young age tend

to act more aggressively than those who are not," stated Rep. Nardolillo.

"This bill would give schools the additional resources needed to help students deal with

that aggression in a positive way.""

"Because states cannot ban the sale of certain video games to minors, Rep. Nardolillo's

proposal would instead allocate money to counteract the aggression they may cause.

The legislation would levy an additional 10% tax to video games sold in Rhode Island with

a rating of "M" or higher.

Revenue generated by this tax would then be placed in a special account for school districts

to use to fund counseling, mental health programs, and other conflict resolution activities."

""Our goal is to make every school in Rhode Island a safe and calm place for students

to learn.

By offering children resources to manage their aggression today, we can ensure a more peaceful

tomorrow," said Rep. Nardolillo."

There are several issues with this statement - one of the most glaring being that no sources

have been cited for the claim that video games increase aggression.

Furthermore, there is a big difference between "aggression" and "violence".

Aggression is a very broad category of behaviour and includes things like sports aggression,

competition and debating.

The American Psychological Association's Society for Media Psychology and Technology made a

public statement last June about this asking people to stop incorrectly using these terms

and saying there is links when this hasn't been proven.

There will be a link to the report in the description but, to summarise, the Society

for Media Psychology and Technology state 1) little evidence exists linking "violence"

and violent video games, 2) the effects on "aggression" is an entirely different subject

and 3) the effects on "aggression" remains a matter of reasonable debate.

To quote an informative section from the report: "A wide body of research has examined the

impact of violent video games on relatively minor acts of aggression, such as the administration

of unwanted hot sauce to make food too spicy, making someone put his or her hand in freezing

ice water or bursts of white noise in laboratory experiments.

These studies have resulted in mixed outcomes, some reporting evidence for significant effects,

and others do not.

Further, the validity of these measures of aggression remains debated (Ritter & Eslea,

2005; Tedeschi & Quigley, 1996).

Whether such studies provide conclusive evidence for a relationship between violent video games

and these minor forms of aggression remains a matter of reasonable debate (Anderson et

al., 2010; Ferguson, 2015a; Hilgard et al, in press; Kanamori & Doi, 2016; Sherry, 2007)."

"We note that even among the members of APA Division 46 Society for Media Psychology and

Technology, opinions regarding the impact of media violence on aggression differ considerably.

It would be entirely reasonable for a scholar to argue that some links between violent media

and aggression may exist, just as it is also reasonable for a scholar to argue that links

between violent media and aggression do not exist.

This document therefore focuses upon the less publicized, more scientifically sound view

that little evidence exists that playing violent videogames produces violent criminal behavior.

Scant evidence has emerged that makes any causal or correlational connection between

playing violent video games and actually committing violent activities."

"By contrast, research evidence available to date indicates that violent video games

have minimal impact on violent activity in society.

Correlational and longitudinal studies of youth suggest that violent video game exposure

does not meaningfully predict youth physical aggression or violent crime (DeCamp, 2015;

Przybylski & Mishkin, 2016; Surette & Maze, 2015; Ybarra et al., 2008).

Some research has suggested that youth with more aggressive personalities may seek out

violent games; however, violent games do not increase assaultive behavior among such youth

(Breuer et al., 2015)."

"Further, little clear evidence has emerged that youth identified as "at risk" due

to elevated mental health symptoms are influenced to become more aggressive due to exposure

to violent video games (Ferguson & Olson, 2014; Engelhardt et al., 2015.)

Further, evidence from societal data examining video game violence use has yet to document

that such use is predictive of violent crime (Ferguson, 2015b; Cunningham et al., 2016;

Markey, Markey & French, 2015).

Similar absence of predictive relationships has been observed for violent movies (Dahl

& DellaVigna, 2009; Markey, French & Markey, 2015.)"

These findings seem to go completely against what Nardolillo has said in his press release.

Furthermore, a tax on M rated video games wouldn't just affect violent games.

Games can be rated Mature for all sorts of reasons and, under these plans, non-violent

video games would be affected too.

The website PC Gamer has discovered that Nardolillo is a strong gun advocate, reporting:

"Nardolillo was rated "A" in a 2016 endorsement by the National Rifle Association's Political

Victory Fund: "Solidly pro-gun candidate.

A candidate who has supported NRA positions on key votes in elective office or a candidate

with a demonstrated record of support on Second Amendment issues."

In the wake of a 2015 mass murder in San Bernardino that left 14 dead and 22 seriously wounded,

he spoke out against gun control, telling WPRI.com that new laws would only hurt "the

average individual who wants to protect themselves and their family."

This news also comes just as President Trump also commented on the effects of violent video

games on young people, in a meeting at The Whitehouse, as well as the Kentucky Governor

recently strongly condemning violent games for their supposed link to real world violence.

Nardolillo is also running for the US Senate in the 2018 election.

As always, Censored Gaming will continue watching all of these matters closely and will be sure

to report on any new developments as soon as they are known.

Please make sure to subscribe if this is something you are interested in staying up to date with

and, until next time, thank you for watching.

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