Thứ Năm, 28 tháng 6, 2018

Waching daily Jun 28 2018

That's your shutter, and be forewarned there's gonna be a lot of numbers, a lot of fractions.

So get your thinking hat on, let's do this.

Hey everyone, Camber here, welcome back.

Today we are talking about shutter speed and how it affects your video.

And if you're new here, this channel is all about teaching you how to use your camera

to make good videos, so if that's you, consider subscribing.

Before we get started, know that frame rate and shutter speed are NOT the same thing.

Your frame rate is the amount of individual frames recorded per second, whereas your shutter

speed is the length of time that each of those frames is exposed to light.

The shutter is a physical mechanism in front of your camera sensor that moves out of the

way to expose your sensor to light for a certain period of time and then moves back in front

of your sensor to stop the exposure of that frame.

And this controls how long the light hits your camera sensor.

So a longer exposure will result in more light hitting your camera sensor and a brighter

image, and a shorter exposure time will result in less light hitting the sensor and a darker image

The shutter speed is displayed on your camera as fractions of a second.

And since stops of light are based on a doubling or halving of the amount of light let in when

taking a photo or video, you can know exactly how any change in shutter speed will affect

your exposure because any doubling or halving of your shutter speed will result in a one-stop

change of light.

So if your current shutter speed is set to 1/400 of a second and you're on the "-1" on

your exposure meter, then changing your shutter speed to 1/200 of a second will result in

your exposure meter going to "0" because you divided your previous shutter by 2, which

would keep the shutter open twice as long and double the amount of light let in.

Conversely, if your shutter speed was set to 1/400 of a second and you were on the "+2"

on your exposure meter, then changing the shutter speed to 1/800 of a second would result

in the meter going to "+1" because you doubled the speed letting in half as much light.

You would then need to double the shutter speed again to 1/1600 of a second in order

to decrease by one more stop of light and bring your exposure meter to "0."

And aside from changing the length of time that light hits your sensor, the shutter speed

also has a stylistic effect in changing the motion blur of your images.

So with a very fast shutter speed, any motion in your shot gets frozen and looks very crisp;

but with a very slow shutter speed, any motion that's in your shot begins to get blurred.

And with photography you can choose any shutter speed you want depending on the style

you're going for, however with video you are much more limited.

The most common shutter speeds used in video are based on the 180 degree rule, which is

choosing a shutter speed that is doubled your frame rate meaning that you would use a shutter

speed of 1/60 of a second if you were shooting at 30 frames per second.

And as you'll find in many areas of video, many common practices come from the days of using film.

Film motion cameras used a physical rotary shutter where part of the shutter was a hollow

semicircle, and that's where the degrees came from.

During the first 180 degrees of rotation, the film was exposed, and during the second

180 degrees of rotation, the film was covered with no exposure to the film.

At this time the film was advanced to the next frame because film cameras need time

to physically move the film down for the next exposure, and because of this there couldn't

be shutter angles higher than 180 degrees for film.

The shutter then was limited to allowing an exposure time that was half that of the frame rate.

So if you could shoot at one frame per second, the shutter could only allow for half a second

of light with the shutter being at an angle of 180 degrees.

You could have shutter angles less than 180 degrees letting in less light, but this would

also change the look of your video.

And although current camera no longer control shutter speed using a rotary shutter anymore,

the shutter angle terminology has continued as a simple standard way of describing the

appearance of motion blur in video.

So let's take another look at the rotary shutter so we can look at some of the basic shutter

angles and determine how to calculate your shutter speed.

So we'll use 24 frames per second as our frame rate in these examples.

Since 360 degrees is the maximum exposure you can get, 360 will be your base number

and you'll divide any of the lower shutter angles into 360 and then multiply the result

of that by your frame rate to arrive at the shutter speed you'll need for that shutter angle.

So for a 360 shutter angle, 360 divided by itself would be 1.

So at 24 frames per second, you would get 1/24 of a second for your shutter speed.

Then at 180 degrees, that goes into 360 twice.

So then you would multiply your frame rate by 2 giving you 1/48 of a second for your shutter speed.

Going further for a 90 degree shutter angle, that goes into 360 four times.

So then you multiply your frame rate by 4 giving us 1/96 of a second.

Continuing on to 45 degree shutter angle, that goes into 360 eight times.

So we'll multiply 24 frames per second by 8, and that gives us our shutter speed for

a 45 degree angle at 24 frames per second.

Now, you're not gonna find these precise shutter speeds on DSLRs, so you'll just have to round

up to the closest one you can find.

But you get the idea on how to calculate your shutter speed for these various shutter angles.

But using a 360 degree shutter angle results in a slower shutter speed that gives a lot

more motion blur than you're used to seeing.

And using a 90 degree or 45 degree shutter angle results in a fast shutter speed giving

a series of crisp, choppy looking frames when played back that's usually referred to as

the cheap, video-y look.

Now, having crisp frames sounds like a good thing from a photography standpoint because

blurry frames typically look bad in a photo.

But if you take 24 of those, put them back-to-back and play them in one second, it starts to look pretty natural.

And the reason for that is because our eyes naturally see motion blur, which you can see

just from waving your hand around in front of your face.

Your hand doesn't look crisp throughout the movement; there's motion blur there.

And so the 180 degree shutter angle most closely resembles what we see naturally.

And of course to every rule there is an exception, and this is no different.

Other shutter angles can be used for effect.

If done carefully and well, they can enhance your story, and we'll talk about reasons to

use other shutter angles in a different video.

But for now to get your videos looking most like what you're used to seeing in movies,

using 24 frames per second as your base frame rate, just double that to 48; so round that

up to 1/50 and that'll be your shutter speed at 24 frames per second.

And if you're shooting at a higher frame rate, simply double that frame rate and then round

to the next closest number in order to get your shutter speed for that frame rate.

And that's all for shutter speed so if you made it this far, hit that like button and

let me know down below if you have any more questions about shutter speed.

It was a lot of numbers and angles and calculations, so if you are confused, let me know and

I'll help try to clear it up more down below.

Go ahead and subscribe if you haven't, and remember that the only way to get better at

something is to practice.

So get out there and film something.

See ya soon!

For more infomation >> What is the Best CINEMATIC Shutter Speed for Video – How Film Shutter Angles Affect the Film Look - Duration: 7:42.

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I'm going to be a musician! DESERT WHITES VIDEO BLOG Part 2 - Duration: 7:13.

Welcome to watch the exciting second part of Desert Whites Video Blog

Where we have a chance to see how Riikka's ordinary looks before the school

You see Riikka made a trick and got into Pop/Jazz academy like nothing - which I don't wonder at all

So now we're gonna see how the day looks like and then we're gonna visit our studio where we have a rehearsals

Okey... Time is 07:40am Time to go to work...

It's a nice weather.

This is the style how almost every morning starts

But hey... Three weeks and it's my holiday and after that it's time to go to school!

So I'm having a break from my work. I can now show you what I'm doing on daily basis

So this could be like "Riikka's day" from "Vain elämää" TVseries

Yeah so like this I have always terrible noise...

First song; David Guetta - Flames That may be my idea about my student life

But the truth is most probably more like the other one; as a waister to Tallinn

Wait a sec...

Sorry Tomi...

It didn't broke!

In case you didn't know... (Health from food)

This is traditional

I did those myself

And then we can try it out

Why do I have these glasses on?!?

I do this for three weeks more and...

I'm going to be a musician!

This work is cool there's nothing about it.

It's just so different feeling when there's something that you've always wanted

Something that you do with no limits

The feeling is just so different so of course you feel a bit like... uhhh.... mmm...

Yeah... I'll finish up my tea and start to work Because this not something that I'm paid for

This day is about 8 hours or... 8½ hours And then off to studio!

How did it do it?!? It's a camera. It shoots a film

But I just turned it on...

Pigtails are now open You didn't know that I had those

And we're on our way to studio!

Isn't it weird this life... Yes... It's so weird....

What?

So I waited this ten years and then I found my place

Sometimes you need take some time and think

Let's continue soon. We're at the studio in few minutes. Now we can listen some music.

This is part of typical day, I don't actually know what this place is, but it's "Alepa" of some place.

Let's wait for that car...

So.... And...

What are you doing?!?

Would you like to hand me a prize?

I didn't expect this at all but...

I don't want that

Thank you! Thank you! Thank you life...

I brought a birdhouse for you to see - look! This is something you play.

Ok, we have seen it now. It's checked now - we can leave!

I want to join the rehearsals as well... Can I join?

Here's a mirror. Here I've been doing my make up a thousand time. Same here.

And I want to show you the Candy box which I made all by myself.

Now that's something to be proud of.

Look at this...

And what do we have here... Candy!

Let's setup the gear and soon the other guys come. Let's see if they have anything wise to say...

Usually they don't...

This works with salad eating... (What the hell...)

Right so...

Bass drum, Snare, Over heads, Bass, Guitar would come from the mixer as a sum signal

Yes...

It's rather difficult to put all the gear through the mixer but we can do it.

Let's use the extruder. A piping bag?

No - extruder.

Now we have got all the gear connected.

We're not even close... We've only started eating salad.

Jaakko seems to have a problem

Actually... I don't have any problems.

Jaakko was on a Summer cottage Was it fun?

Yes, it was.

Documentary... Yes, I was told to shoot some film

Shit is better than "fine"... Yes exactly!

Shit and good are emotions but "fine" is... Let's have the meeting now

We have a tough meeting...

Do you remember to use the "piip" as we have sweared quite a lot and now Eetu...

Meeting is now held...

Good meeting

Let's pack the gear and... On the road!

This is my home, I come to sleep under the bridge. Oh yes...

But remember that when I become a musician I come to live here as well

My mansion here is so wonderful!

Like this our drummer got to right address... That's right. Drummer delivered!

This is quite a typical day at least for three weeks more.

Is this a typical day for you as well Tomi?

For more infomation >> I'm going to be a musician! DESERT WHITES VIDEO BLOG Part 2 - Duration: 7:13.

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How can your business use video? - Duration: 2:59.

For more infomation >> How can your business use video? - Duration: 2:59.

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The Positive Side Of Video Games - Duration: 4:50.

the positive side of video games the debate about video games being good or

bad is one of the most argued topics on the internet and between young adults

and their parents unfortunately some people have carved out the statement

saying that video games create mental issues even when there is no evidence to

justify that several years ago as we played Super Mario running jumping

eating mushrooms and taking out little evil animals set out to stop us from

saving the princess locked away by a dragon but now the top standards of

games have changed into a very engaging and storytelling narrative based to

multiplayer first-person shooter games and role-playing games that require

advanced levels of focus and team coordination to progress or achieve

success over an objective game development in 2018 is at a very

advanced stage where their creativity and storytelling abilities have evolved

ahead of your most favorite TV series and movies even ahead of those movies

that take the top 10 tanks in the box-office list most studios already

have multicultural multi-religious and groups that respect all genders and

sexualities towards building games that promote harmony and unity let us take a

look at some benefits that we gain through video games that can help our

lives and to have a healthy mentality one improves the ability to work as a

team currently the video gaming market has moved towards multiplayer where you

need to work as a team this improves the ability to complete objectives as a team

most games have their roles where each needs to complete a set of tasks that

help each other based on classes and specializations they choose to improves

problem-solving skills several research data has proved that

video gamers have the ability to think ahead of others regarding decisions and

reactions with the ability to simulate multiple outcomes in their mind based on

that they were able to react faster than those who do not play video games 3 a

great source of learning children and youngsters

recall an entire video game they liked some of the top-ranking video game

development companies have already taken steps to include a certain amount of

historical accuracy and some video games have been developed based on true

stories and events that took place in the past some games have included

historical figures that players can interact to learn about their history

and their life stories for help fight loneliness being a solitary individual

in the past video gaming events haven't been much popular as those organized

gatherings around movies and their fanbase currently the field of video

games has emerged to take a spot on agent games as well in the very near

future video gamers aren't antisocial or basement dwellers they all dream of

attending such premium events such as annual III where they announce new games

and gaming related news and the League of Legends very own championship that

fills huge stadiums full of gamers with so many other premium events organized

by other major game developers that includes amazing events that promotes

creativity and talents based on cosplay and artistry 5 to make a living did you

know that currently eSport stars earn way more than cricketers video gaming

industry has evolved into a stage where they can support millions of dollars in

cash prizes to those who win some competitive gamers have been able to

become millionaires by winning a single championship out of the blue these

opportunities are for those who play hard but in some areas such as video

games streaming and gaming related content creators have been able to

become far more successful than the creators from other fields gaming and

20:18 is certainly not a bad thing as most of them are well rated by

Entertainment Software Rating board that will help you to pick games based on the

content it includes gaming has certainly emerged into a positive factor that has

given many opportunities to those who are interested in the field and also

generated thousands and thousands of jobs to creative people who likes to

create alternative worlds video gaming has helped people fight depression

anxieties and it is very important to mention that too

much of anything is always bad

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