Thứ Năm, 2 tháng 2, 2017

Waching daily Feb 2 2017

Hello, my little friends!

Let's learn colors together with your favorite engine Thomas!

-whistle-

Yellow color

Blue color

Orange color

Green color

Red color

No trains were harm in the making of this video!

For more infomation >> Colors Learning - Accidents will Happen with Thomas and Friends - Preschool Funny Colors for kids - Duration: 5:22.

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I am getting bullied... On the internet... - Duration: 6:25.

*Phone rings*

I wonder who is calling me?

Where is my phone?

Oh it is right here.

Rasat I gotta tell you something

Yo, What happened?

You got roasted!

*Sad soundtrack*

*Intro Music*

Hey what's up

everybody

I don't know why I did that just to, just to

look cool alright and that today I'm

going to be reacting to this guy roasting me

so yeah this kid roasted me,

I got roasted by a kid

how embarrassing is this but you know when you

get roasted that means your relevant

haha I am some what relevant

yeah so I got roasted, if you guys

want me to send a diss track back at him

smack that 10 likes and make fake

accounts because only got one person

watching me and you know you are, no one is watching me

editor play that video

Sup guys

ugh the black bars, come man learn to record landscape

all you gotta do is

turn you phone right, turn it landscape

landscape right it's just like I do it

like that don't do it like that for

selfies right that's what selfies before

this like record like that it's like a

cum rough because Lance like my videos

we are you know that i'm just showing up

now that i can record like eight hours

did alright you know that matter you

know with blackboard just gets annoying

please don't do that like it's like you

can only see off with me i don't know

and no you don't rush me for what I'm

wearing and some people and Rosie so

this is don't make me jump express time

because you just because of the black

bars

come on please please please let

temperatures idealistic what's that

intro please please for me like I'm

maybe some people are smarter than me

i'm not very smart i can understand you

when you're talking really fast alright

alright i just did and then divide this

talk really fast are contrary to that

because that's it with me so pleased

that talk slower and yeah they'll be

breaking youtube us why saw oh that's me

and of ya hope you're watching it

doesn't mean anything like we do it for

guillotine your body like right spot

oh I am working and I'm elements they

keep that simply these kids that they

can get that roast um I don't like him

better when he get yes a really like the

distract the what locals little i guess

it was pretty late in this video I mean

Christmas with last year

and a 20-17 now and then it's pretty

late i guess i just love that wide

ok speak louder than I cannae you

perfectly

wrap that disgusting go get some

laterally none of those lips that's

crusty-ass lips for thought

I'm 16 or I'm kind of proud my age and

pretty damn old you know back in my day

eve kids dinner roast me for being a kid

when your kid yourself and you know I'm

back in my days that's not how I work by

gets and change channel suggest you

about clock

yeah somebody's what this movement of

cloth yeah much almost did you know he's

taking shots are you guys now not me he

didn't want me a goshawk pretty

disgusting

ya-ya-ya-ya-ya you got skype i'll go

with three doesn't know me because you

only got 20 and I'm one of them

how do you feel class people before the

state Chris ready to battle you were

eight

let me tell you that there's a very real

way where you going to tell me something

and then you point the camera at this

kid like that

yeah I wait so we both stop copying

right so the only difference with a USB

I saw that only different

alright cool to be honest that was a

decent bar plus it was true i do some

marshmallows away and you know you had

to pick them state instead because it

matches my skin color you know Brown

yeah makes sense of their please

yeah you know just call me a potato next

time

absolutely

yes a lot

123456789 10 dyno numbers they are i've

been to school ok that people can't buy

that is no Road man I'm more like creepy

and Callisto I don't drive by your

output 5 i'll type of front thought what

we do in my uncle was a bit suspicious

when you bought your face trouble cover

off our display if you're in a race

called Lost Lake isn't that the guys

this was the distract on this was a

distracting me another person to

distract me but i'm not sure if I want

to do another reacting with the or maybe

if you guys give me enough support bleed

in the comments on Sam say amazing i'm

insecure but now i'm pleased am amazing

oh yeah so yeah definitely share this

video with your friends and how now you

don't know friends it's only me and now

that you're here it's like to meet this

year it's someone else please

I mean don't need to be used to rank i

hope you'll have an amazing day this

video then give me much time to make

music

yes yes I'm still getting the same and

revenues so yeah Peter goes our way I

forgot to give a shout-out to move so go

check out his general be linked in the

description

peace out

For more infomation >> I am getting bullied... On the internet... - Duration: 6:25.

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How To Make A SKIBIKE | PART 4 | TESTING THE SKIBIKE - Duration: 2:22.

Thank you guys for watching skibike series

I hope you enjoyed as much as I did and learned something new.

Once again thanks for being a part of community and if you are still not subscribed you are welcome to hit the subscribe button because I have so many cool projects in my mind so stay tuned and I will see you next time.

For more infomation >> How To Make A SKIBIKE | PART 4 | TESTING THE SKIBIKE - Duration: 2:22.

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Interstellar Travel Challenges - Duration: 28:47.

one of the trickiest things about

traveling through the vast vacuum of

interstellar space is that it isn't a vacuum

So today we are going to be

taking a look at some of the

difficulties involved in interstellar

space flight and some features of

spaceships we haven't discussed before

time constraints we have looked at

spaceships many times and interstellar

colonization to but today's topics take

some time and we'll never absolutely

vital to the topic at hand here are the

key topics we will be covering today

number one how fast ships can go number

two the non vacuum of space number three

collisions and protection and number for

the shape of a ship we will also be

joining all guardianship immunity from

the life in a space colony trilogy you

don't need to have seen those episodes

to follow along with the discussion

today but it saves some time to use them

and I've grown rather partial to the

ship as well mind off that ship mast in

a couple hundred million tons was half a

kilometer wide and a few kilometres long

we have visually rendered it before but

that was always more conceptual than

accurate it had a crew of 200,000 when

it left or for the towel study system

and as it traveled a 10-percent of

Lightspeed it need 120 years to arrive

they are they had a lot of people born

during the trip and also enjoyed massive

extended lifespans something will

discuss more next week plus they were

receiving constant if delayed text

updates from Earth and you can make a

lot of technological progress in a

century all of which meant they had more

people when they arrived than originally

planned and the technology to do the job

better and with less people

many of the folks had adjusted to

thinking of the ship as home and being

raised to think of colonizing solar

systems as their life purpose and the

award view probably would have altered

to view that as one of the greatest

accomplishments of person could label

towards so was no big surprise they

decided to continue their journey on

Ward planting coneys like seeds in a

great big galactic golden on the total

Johnny toward the edge of the galaxy and

maybe beyond but the ship was not

designed for that and again they've got

a century of technological progress as

the ship was built so they decided to

retrofit unity before leaving town SETI

they pick as their next destination 82

gee you're Donnie a system around a

Yellow Sun that liked our study is a bit

order smaller and dimmer than alone son

it is more or less in the same direction

Tau Ceti years from or just a bit for

the alarm Tau Ceti is 12 light years

some more candy to ger Donnie is 20 but

it's about 12 light years from now

setting being off at a bit of an angle

so it will take them as long to get

there as therefore strip they'd like to

do it fast on and not need 120 years to

couple 12 light years the engineers say

they can boost the speed to twenty

percent of light speed and a 60 year

journey

however they are leaving with just a bit

over 50,000 people so they still need to

populate but you don't need a century to

double quadruple your population

especially when folks are not aging they

don't die off and they can keep having

kids indefinitely so they have no

problem rapidly increasing their numbers

in a few generations though generation

ceases to mean anything in this context

people still having kids while their

grandchildren all they're thinking

ideological ship to not just a faster

one so we need to retool the ship and

the captain calls a meeting of all the

senior staff ignoring for the moment

that we have been assuming this was a

democratically operated civilian vessel

who probably has an elected provisional

governor calling the shots

same cabinets before she looks mid

twenties but has been commanding ships

at the old interplanetary vessel

Hyperion so there's a couple centuries

of experience they'll enter actual ankle

rating is probably something like glad

more by now and she runs a ship that has

more people in it than most talk to your

navies have personnel how fast can we go

she asked and why can we go faster now

Oh science officer speaks up and says

that's not how this sort of thing walks

we can go as fast as we want the problem

is it takes exponentially more fuel to

go fast off every type of fuel that

classifies as a rocket has an exhaust

velocity how fast the stuff comes out

the back to get your ship up to that

speed you need for sixty-three percent

of it to be fuel that's just how it is

and if you want to be able to slow down

at the end you need to be eighty-six

percent fuel a ship that doesn't need to

slow down can get twice as fast as one

of the same fuel ratio if you're killing

us if you want to get to double your

exhaust velocity and not slow down you

need to be eighty-six percent fuel if

you want to slow down you need to be 98%

fuel leaving only two percent of your

mass for ship and cargo if you want to

get to triple that speed and slow down

you need to be 99.7 5% fuel me you've

got 400 times as much fuel as your ship

and its cargo this is why we need rocket

the size of tall buildings to get

shipped the size of cramped apartment

into space from or because the exhaust

velocity of a normal market your is

considerably less than the escape last

leave or even ignoring your drag getting

to higher and higher speeds compared

your locket exhaust velocity requires

exponentially more fuel their ship unity

use fusion which has vastly hi exhaust

velocity than chemical fuels usually

estimated at a decent if low percentage

of Lightspeed

the science officer says that what

changed is the new reactor designs from

off let them achieve a more efficient

degree of fusion and results in a higher

exhaust velocity twice what it was

before we will see it used to be five

percent of Lightspeed that the fusion

products are leftovers flew out at

before and now it's ten percent that's

on the conservative lower and higher end

of what we anticipate from a good fusion

drive it also means that whatever the

mass of the ship the cargo is when cured

up it will be about 50 times more better

than that and when it is done

accelerating after some weeks or months

to its cruising speed it will still be

about six times more fuel than ship the

captain asks why not just go with a

highly show even more fuel

after all there is no shortage of

hydrogen available nor minerals to make

the tanks out of but that's where the

weapons officer chimes in it won't walk

he says the court system was designed to

let them avoid collisions in

interstellar space at ten percent of

Lightspeed by going twice as fast they

will encounter those objects twice as

often and each killing four times the

energy and damaged capacity the Science

Officer nods and fix that up as he's a

bit of a large window fellow who usually

needs 20 to 40 minutes to get to the

point he said the interstellar medium

all the gas and dust between the stars

is quite then and most of it is hydrogen

and helium gas molecules with the super

majority of the tiny amount of mean

being very tiny motes of dust continue a

handful of atoms to those are not a

problem they act like radiation and you

just make your forward shooting a bit

thicker hours will mostly be thin metal

containers full of fuel hydrogen because

hydrogen is quite good at starting

radiation but we have to worry about is

things that will make big holes or even

trash the ship and since smaller

particles are a lot more common than

bigger ones we will run into a lot more

then as a very loose rule when it comes

to media voids and micrometeoroids

there's about an inverse relationship

between mass and frequency you expect to

encounter stuff twice as massive about

happens often

meaning that since everything is hideous

with four times the energy since we're

going twice as fast

something with a quarter of the mass

will do the same damage as we're going

half speed but those objects are now

four times as frequent to make it worse

since we need to vaporize the stuff and

are going twice as fast we will be

encountering them twice as often so

eight times the frequency of the stuff

we need to shoot down and we need to

detect them twice as fallout to have

time to react to them we need to detect

smaller things for their way even was a

little local bubble the galaxy is where

the low and density compared the

Galactic normal which is about 10 times

nickel then the interstellar medium is

locally this ship is not going to remain

in that bubble and indeed may pass into

areas where the density is follow hiyo

so best prepare now while we are making

our ship bigger faster and better nor

the medium homogeneous you might go

through short patches where the density

is hundreds of times higher

needless to say this are gets washed the

faster we get at the speed we are going

your typical grain of sand wait about a

milligram will hit us like half a ton of

dynamite around a million times the

energy of the average bullet we can

easily arm with a hole against normal

bullets but these often head size

objects that will penetrate rather

deeply leaving small large halls so even

one just killing that much energy is

something I'd rather not be hit by

even as huge a target as unity is being

half a kilometer wide and tall we still

only encounter about the equivalent of a

bucket of sand doing a century-long trip

in terms of cosmic dust and most of that

will still be too small to hold us even

at these speeds but it is still enough

that you might expect to run into a

grain of sand as often as once an hour

and something the size of a pea which

will hit us like a small nuke maybe once

a month but something killing bullet

force that we would run into almost

every second it will be only a handful

of micrometers across the width of the

thinnest hails we need to see that tiny

mode phone off out to target with a

laser and vaporize it and we are

traveling 60,000 kilometers per second

fast enough to travel from Earth to the

Moon in six seconds fast enough to get

to the Sun in 40 minutes even computers

need time to get mac your track on an

object name which usually involves

moving something then shoot and hit

something smaller than a grain of sand

though we'd probably use a wide beam and

go for overkill to compensate for

positional uncertainties needless to say

it takes a very powerful radar system

together towards us something that small

following up a way to help us and it

can't be classic radar either using

radio waves because you cannot detect

and track something smaller than the

wavelength of light

you're sending at it when you listen to

an FM radio channel those waves all

about three meters large so radar using

them would have problems scene and

tracking something the size of a portion

even millimeter radar isn't good enough

for us not even microwaves all we need

infrared most types of dust and sand

also absorb infrared after reflecting

only a few percent of most wavelength

giving us week for torrents on ave doll

handily many all very effective of about

123 micrometer wavelength which in this

case is what we need so weapons officer

shakes his head and says look captain I

think we can both off court system to

handle this but I can't make a lot of

guarantees maybe we are just stick the

same speed and be happy we can carry a

lot more cargo a lot less fuel than

before

but fuel is cheap she doesn't really

care how much we use any of a million

small comments hanging out of solar

system where plenty of hydrogen even

without meaning to try diving into the

gas giants to get fuel so if there was

any chance of safely shortening the

trips she wants to take them so she

asked the science of so if there are any

options plenty he says but no them are

pretty the captain says she doesn't care

if they take a lot of time to add on and

maintain and he says no so he's being

little most the options just don't

conform to a nice-looking streamline

ship from ancient science fiction

she reminds him that they weren't

planning to enter the ship in a beauty

pageant and since they are going where

no man has gone before

it is unlikely we'd encounter any anyway

and to get on with it

so the first option is to take a lot

more when we're done expanding the ship

its dry weight its weight minus the fuel

for speeding up and slowing down is

going to be around a billion tons of

ship and cargo the fun cross-section the

ship is about 200,000 square meters so

we're making all more out of a big meal

wide metal shell cubes full of hydrogen

being a ton of peace that would only be

20 thousand tons out of a billion during

those five layers thick would only be a

million tonnes tiny holes a few

micrometers thick through a semi love

metal won't League ass fast but over a

century those would empty out easily and

it's awkward patch repair that area with

all the radiation and microneedles

doable but kind of rough so we could set

it up like a conveyor belt the front

isn't a big sheet anymore if the ends of

thousands of little conveyor belts wear

the belt is made up of metal cubes for

the hydrogen they voted out and back in

again and at the back side they get the

payload and about lines out at the front

to provide a few layers of overlapping

all more and we slide a new section

forward whenever one takes an impact let

the robots to do a pales in the real and

keep some space on hand in all these be

airtight just passed close enough that

almost nothing can slip through and

we'll have another layoff more normal

more behind that

in fact will store most of the fuel up

front with habitation sections behind

them if a big collision happens and you

need to replace a big chunk of the

assembly though we have another option

we can shoot a small solar sail ahead of

us itself just a micrometer thick just

launched it and have it on for and act

as a temporary shield most stuff hitting

it is going to spam light through but

fragment a lot or be deflected to the

side just enough he would act a bit like

a nun Burma it would slowly drift back

into the ship from collisions and you

could grab it then and drag it back

inside and recycle it just a 10 foil

thick Shield even if we couldn't recover

it

the total loss of mass would be just a

few tons out of a billion the captain

asks why we can't make that foil shield

nickel and the science also shrugs and

says we can but we will be better off

having several of them ahead of us space

to way out in front not meters or

calamos butthole light seconds ahead of

us

she points out that the front 1 will

just be shoved back into the next one

and so on until they get slammed into

the fund the ship the weapons officer

point that they will also get the way

the ship's radar and leesel so it won't

walk but the Science Officer shakes his

head

we will place them phone up ahead that

the last one is just outside all minimum

engagement distance say a temper second

more than enough time for the ship still

locate target and fire on something that

makes it through but it doesn't matter

because we will keep the shade strung

out at the right distance by pushing on

them with our only source just using md

focused they all a solar sail after all

and we'll put sense of packages on them

to adding a little weight but not much

and we can power those by having a few

solar panels we were target die to use

lasers on when they get scrapped we will

give them a little sideshow and let them

drift back to us on the side and just

snag it and drag it in for the cycling

and the payoff

we are going to put a lot of lasers off

to the side of the ship extending on big

long thin telescope antennas to keep

them originally locked to ship and to

provide power and data flow back to the

ship at the end of those will be a big

laser and radar all giving us a better

section and an angle to shoot at also

yes more easily push things too aside

those telescoping antenna or homes won't

be very massive you have a dozen or so

them telescoping out several kilometers

to the side

really now like the spokes on a wheel if

one gets damaged and they might because

they won't be much shielded you just

reel it back to the ship and repair it

even if one gets snapped up it won't

drift much for fast and you can shoot a

grapple after snatch it and reel it back

in and repair it

we can also shoot curves ahead of us

either with their own pure supply or

pushed and powered by lasers just

expandable things to the text up ahead

of us and maybe even some weapons of

their own even if they each wait several

hundred times we can deploy them on a

regular basis

indeed if we can micro-sized our fusion

drives enough we might want to send me

out ahead of us to slow down and park on

some comet along the way to act as a

fuel supply for a big raid all and

signal relay maybe even with lasers to

help clear path for us or just have them

keep going into a flyball path and

destination we talked about using laser

highways as an author cheap and fast way

of travelling between existing colonized

systems and there's a lot to be said

about laying that down on the original

trip

this would be a good way to get started

if we wanted to and had dr small enough

the head of maintenance complaint

they'll be constantly having to fix

build of a pair stop but the captain

shrugs and points out they are

essentially a massive factory ship and

always have to anyway should be told

this would seem to require very little

personnel she says all right let's do it

and the science officer asked which

system and she says all of them they

wouldn't seem to interfere with each

other or need much mass or energy to

operate and they'll go ahead and scale

the ship up to but only in length

no point anymore cross section to Alma

and defend a ship twice as long

doesn't need twice as much fun two or

more if you're just making it twice as

long

not twice as wide and that means the

same amount of almost still goes twice

as much ship this is a key reason why we

discuss interstellar ships on this

channel I so often treat them as objects

more kinder flying city-states than a

classic small cruise ship of a cast of

half a dozen or even big ones like on

Star Trek with a crew of hundreds we

look at ships that are thousands of

times more massive than modern battle

ships or aircraft carriers crewed by

hundreds of thousands if not millions

not because they need that much crew

they don't the ships would probably

mostly run themselves and just need a

couple dozen people to make decisions

and handle unexpected events even then

only the ship didn't have human level

artificial intelligences on them with in

all likelihood they would or something

smuggle the same kind of automation that

lets you have ships that only need small

cruise or none at all to operate for

decades trillions of kilometers from

home is the kind of automation that lets

you build leviathans like we look at

quite cheaply the problem with smaller

ships especially tiny probes all

manifold and I discussed those more into

space warfare episode but they are they

had the advantage of being hard to

intentionally hit but we are not

expecting to be shot at and by scaling

up in size we benefit in a lot more ways

the small ships need just as much read

all just as many lasers and so on

they also need some sort of power supply

and the fact that matter is that even if

you could make a fusion reactor very

small so it would fit a call it is just

the nature of such devices to be more

efficient with larger there's only a few

realistic options for going faster than

fusion we've discussed them before and

they pretty much all require using

photons or maybe neutrinos as your

rocket exhaust if you have exhaust one

is lethal push ships will being bigger

does help since you're after meals for

getting pushed on can be bigger allowing

more discs

and for those pushing lasers to target

you please let you get very fast so the

rocket equation doesn't apply

no fuel but have the issue of slowing

down requiring either slow down fuel or

something like the interstellar laser

highway we discussed in the interstellar

colonization episode back into your one

another option is black horse tall ships

which we gave a whole episode over to

and those had to be massive ships just

by their very nature as we discuss their

the only serious option for a faster

ship infusion can give you while being

smaller than an aircraft carrier and be

neighbor slowdown is antimatter the main

byproduct of combining battle and

antimatter obvious photons which

obviously have an exhaust velocity of

the speed of light that doesn't mean you

only need an amount of it as implied by

the rocket equation to get me a light

speed though we walked with speed today

and in the past where we could almost

entirely ignore special relativity at

ten percent of Lightspeed you all da

Gama of just point five percent a meter

long object is half a centimeter shorter

your clocks are running slow by about

one second every three minutes or about

seven minutes a day and an object is

just a little more energy to get to that

speed than classical Newtonian equations

say at twenty percent those effects have

jumped up to about 2% amigo is two

centimeters shorter clocks lose about a

second a minute relative to or normal so

a 50-year trip on or scoundrel only took

you 49 and there's a small but

noticeable increase in energy / Newton

even a 50-percent of Lightspeed these

effects on two huge yet they jump to

fifteen percent at eighty-six percent of

Lightspeed they double even your light

speed exhaust velocity is straining to

get you any faster and beginning to need

huge ratios of fuel to ship and cargo

and every object you hit wax into you

with an energy of its mass in anti

matt'll and ninety-four percent is

tripled and ninety-seven percent

quadruped board quintupled at ninety

percent seven times higher at

ninety-nine percent 10 and 99.5 percent

and it keeps getting worse

now at those speeds space really does

have enough drag that you want to be

thinking about aerodynamic shape stew

and nothing could push a ship this fast

as an onboard fuel you carried not even

anti Madol a fuel mass ratios of

thousands to one and you need to

constantly add in more energy just

maintain this speed against that dragged

from space gas and all but the tinies

motes of dust need to be vaporized so

they don't smash your ship like a nuke

you probably need to punch those

molecules with a laser so hold the

ionized so a magnetic field around the

ship might shove them aside and that

would need to be one heck of a magnetic

field and yes most ships probably would

have big magnetic fields because they

will provide a little protection from

anything killing an electric charge and

a decent fraction of the stuff in

interstellar space is ionized or will be

when you're wrapping them with lazers

especially if those are in the

ultraviolet or X range of the spectrum

it won't help with collisions but it

will decrease the ambient radiation from

all the stuff too small to shoot

it's why don't ponder faster-than-light

travel much beyond its dubious nature as

what is basically a mathematical gimmick

it's not like even getting a light speed

is a real option because it requires

have seen expenditures of energy

compared to just going half as fast and

there are other things you can do with

that energy which are better

alternatives then try to get there a bit

faster and happy to employ the kind of

radar systems that would glow like

mature sons and the massive

supercomputers just to track everything

so you aren't annihilated by random

grain of sand those collisions and

radiation begin becoming the real

problem and no cool space drive is going

to magically make those go away your

best bet for real interstellar travel to

places you already been is to have a

large chain of fusion powered laser

relays shoving ships around and

constantly tracking everything in their

court or to keep it free of dangerously

large space dust again that laser

highway even then especially since those

ships need large sales were talking with

lasers

I would never aim for more than

eighty-six percent of Lightspeed scene

for antimatter it just isn't worth going

fast

even if you can produce the substance

for peanuts and stored safely frankly

both all kind of silly speeds anyway you

don't engage in routine interstellar

travel unless you have either biological

immortality or can freeze and thought

people and as i discussed before the

latter ability almost requires the

formal in which case time doesn't matter

much everything still takes many years

that your destination experiences and

you either don't or don't care about it

because you've got as much time as you

want

that's our topic for next week life

extension something we looked at briefly

last year but we'll look at in more

detail so on ship speeds for fusion

depending on how good it gets anywhere

from five to thirty percent of light

speed though the latter is really

pushing it unless you've got some

material that can reflect neutrinos

micro black holes can do better

especially if you can feed them to

Auntie metal and laser sales but

realistically not much of a half to

maybe ninety percent of light speed as

the shape your typical interstellar ship

r2 look like an unsharpened pencil and

as we discussed before the energy needs

to get up to just a tiny fraction of

Lightspeed sold what the energy needed

to operate life support and operations

that even on a wasteful gluttons budget

over centuries they would look like a

round again more compared to your fuel

needs our lasers and massively

overpowered Negev a doll will add to

that but not too much yet while the main

body of the ship might look like a

pencil it will probably have those

frontal foil shield stretching over

millions of kilometers ahead and thin

projections sticking out the side like

spokes on a wheel another reason by the

outer Hall of the ship either does not

spin or does so very slowly

even though you have big rotating

habitats sections inside 250 meter

radius is probably as wide as you've

ever build a ship since that is our

estimate for the widest you need to

maintain or like pseudo gravity that

people didn't get motion sickness from

hopefully by now you've got a pretty

good idea why these social ships never

have maximum speeds put on them almost

always get described as very long and

melo totally different ball game from

interplanetary ships though they'd also

probably be long cylinders with a big

forward shield telescope out ahead of it

and spoke like projections for sensors

and collision Lazar's just scaled down a

lot spaceship designs are never going to

look very cool or maybe we change our

notion of cool after all planes and

sports cars and motorcycles and rockets

are not objectively that cool looking

but we've come to view them that way for

the implied speed and power of the

design

okay we'll start there for today next

week we will look at life extension in

some more detail and look at how that

might actually happen in our lifetimes

along with some of the implications of

that on society we've discussed it

before in bits and pieces but this time

we'll focus down more on the technology

the whores and challenges and the

impacts of it on civilization make sure

to subscribe the channel for lost when

that and other episodes come out and if

you enjoyed this episode please like it

and share with others until next time

thanks for watching and have a great

week

For more infomation >> Interstellar Travel Challenges - Duration: 28:47.

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2 Broke Girls 6x15 Promo "And the Turtle Sense" (HD) - Duration: 0:21.

Monday..

Behold, the future!

2 Broke Girls is going to 9:30/8:30c.

Han, your sister's here!

And it's just in time for a Brokebot revolution.

Hey!

Hey!

If that thing could show cleavage and steal silverware, I'd be out of a job.

New 2 Broke Girls at it's new time 9:30/8:30c CBS Monday.

For more infomation >> 2 Broke Girls 6x15 Promo "And the Turtle Sense" (HD) - Duration: 0:21.

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Lego Batman is the most plausible Batman of them all | Cape Gliding & Grapple Gun | Physics vs Film - Duration: 5:54.

Batman is pretty damn cool, but a lot of

people have pointed out if he were real

it would be completely absurd. The

physics just does not check out. He'd go

very quickly from being Batman to just

battered man... except for one version of

The Dark Knight.

Yes, lego batman is by far the most plausible

version of the character, putting aside

that little pesky detail that lego minifigs

aren't actually alive.

First up a little detective work, now

lego minifigs are 41mm tall and

given that Batman in the canon of the

comics is 6'2", that means we're

dealing with a world that is almost 46

times smaller than our own. But remember

The Lego Movie was shown to be here on

Earth, because that's the only place in

the universe that Lego exists (that we

know of) so we're going to keep standard

earth values of things like gravity,

density of air etc. so no planet made

completely out of Lego here. Regular

Batman has been attacked by the laws of

Nature on two fronts: gliding with his

cape and soaring to the tops of

buildings using his grapple gun. Let's

start with that cape. Students from the

University of Leicester a couple of years

ago did a feasibility study into

Batman's gliding. Taking into account

gravity, drag, and a generous estimate for

the amount of lift his cape could

provide, they found that Batman would

be approaching the ground had some 80

kilometers an hour just from the top of

a fairly large building.

That sort of velocity is fatal.

But we can't just take that result and

scale it down by some 46 times for lego

batman because the equations of drag and

lift are both coupled and nonlinear when

applied to two dimensions like we have

here. The only way to get a result is from

doing the simulation and so I have

reproduced that Leicester study exactly

but in this time for a lego-sized

batman. Lego batman's terminal velocity is

23 km/h which he achieves in just 10

seconds of flight. This is about the time

it took regular Batman to reach 80.

But bear in mind that if we scaled lego batman

up that 23 km/h would be be just over a

thousand. So does that mean that we've broken

the bat? No, because Lego Batman isn't

made of mere flesh and blood like us

mortals. He's made of acrylonitrile

butadiene styrene, or ABS. This type of plastic is

pretty stiff. It can be squashed by about

2.6%of its dimensions

before it actually starts to deform.

So using that stiffness and assuming

LBM, that's Lego Batman by the way,

comes to a complete stop when landing, which is

the worst-case scenario, the pressure acting

on his feet and legs would be about a

kiloPascal. ABS though has a compressive

strength of 42 megaPascals, so LBM

has survived.

OK so what about that grapple gun then?

Well, people have worked out that not

only would it be a lethal weapon when

Batman tries to catch people with it, it'd

probably end up hurting himself as well.

A measly three feet per square second

acceleration or about a tenth of a g

would put a force on both his hand and arm

equivalent to powerlifting. And if he were

going at some of the rates scene in the

movies, then we're talking at least a

dislocated shoulder if not a severed

limb. But again

LBM isn't as puny as he looks.

Given the strength of ABS and the area

of a minifig arm, lego batman could

withstand accelerations up to a hundred

and thirty thousand meters per second

squared.

That means he could ascend to the top of a

to-scale LEGO model of the Empire State

Building in 0.08 seconds.

That is impressive. But there's one thing

about lego batman that wouldn't be that

impressive and that is his voice. "Because

I'm Batman". Sorry WIll Arnett, but you

should be sounding a bit more like this.

But in all other respects lego batman is

totally badass!

hey guys and gals thank you so much for

watching this lego batman video, I hope

you enjoyed it. Don't forget please

subscribe to my channel if you want to

get more stuff from me, I do physics

videos every other Thursday, and you can

share this video around that would be a

massive help to me.

For more infomation >> Lego Batman is the most plausible Batman of them all | Cape Gliding & Grapple Gun | Physics vs Film - Duration: 5:54.

-------------------------------------------

【完整版】為求獨家不擇手段?!八卦記者白目大會!2017.02.02小明星大跟班 - Duration: 45:29.

For more infomation >> 【完整版】為求獨家不擇手段?!八卦記者白目大會!2017.02.02小明星大跟班 - Duration: 45:29.

-------------------------------------------

Double tap in our mobile apps - Duration: 0:35.

Hi everyone, did you know that you can double-tap in our mobile apps to fast forward and rewind videos?

Let's say you're watching a video, when you double-tap the right side you'll be able to go forward ten seconds.

When you double-tap the left side, you can go back ten seconds.

This works in landscape and portrait modes, so try it out!

Thanks for watching.

For more infomation >> Double tap in our mobile apps - Duration: 0:35.

-------------------------------------------

Sony RAW Image Workflow using Exposure X2: The Breakdown with Miguel Quiles - Duration: 9:18.

In this video I'll walk you through how

I retouch my photos from start to finish

using Alien Skin Exposure x2. Welcome

back everybody to The Breakdown, I'm

Miguel Quiles and I'm going to walk you

through a simple way to retouch your

Sony raw files using Alien Skin Exposure

x2 software. For those of you who aren't

familiar with the program it's a

non-destructive, raw editing software,

that allows you to organize and edit

your image's completely within the

program, or as a plug-in that's

compatible with photoshop and lightroom.

If you want to follow along and retouch

your own images, you can download a free

trial of the software, over on their

website at Alienskin.com. Before we get

started let me give you a brief rundown

on the various panels found within the

program. To begin, you'll want to find

your images on your computer within the

folders tab. Since I often shoot tethered

using capture one, all of the images are

directly saved onto my computer, where I

can quickly find them with an exposure.

In the middle column of the program

you'll see all of the images within that

folder. You can also use the slider at

the top of the panel to make your

thumbnails bigger or smaller. As you

scroll through the images you can hover

over them to see a dialog window that

displays all of the metadata for each

image. As you browse through.. each image

you can click on the stars that appear

below each shot to give it a rating, this

will narrow things down so that you can

filter out and see only the images that

you created, and are considering for

retouching. Now that I've rated a few

images I can click on the filter bar

below, to see my favourites! Now, looking at

these I see the image I want to retouch,

so I double click to expand it and begin

working. I often begin my workflow by

selecting a preset in the left side

panel. There are over 500 presets

available in both black and white or

colour, that can be fine tuned to give you

the look you want for your images. By

clicking on the arrow to expand each of

the categories, you can hover over the

thumbnails to see a preview of what each

of the presets will do to your image.

Once you've found the preset you like -

simply click to select it. You can also

click on the star in the top corner of

the thumbnail to save it to your

favorites tab

which can be seen at the top of the

presets panel for quick access in the

future. For this image, I've chosen the

Kodak Portra 400 VC preset. It keeps my

skin tones looking good, and adds a

beautiful richness to the overall color

of the image. With the preset applied, I

can now customize it to get the exact

look that I want by adjusting the image

via the panel on the right. Before I do

that I'm going to click on these

triangles to minimize the other panels

so I can maximize the size of the image

on the screen. Now you'll notice that you

have a histogram panel up top where you

can view your overall exposure. Clicking

on the triangles in either corner will

show you if you're clipping your

highlights or shadows. Any areas that you

see that are highlighted, mean that you have

lost detail at the pixel level by either

over, or under exposing your shot. You can

see by the blue highlighted area that

we've lost some detail in the shadow

area of her hair, but that's ok since

there's nothing back there that I really

wanted you to look at anyway!

Moving right along, the first tab we're

going to work on is the basic tab. Here

we can make overall adjustments to our

white balance, as well as our exposure,

clarity, and saturation. I'm going to

tweak the white balance, to warm it up a

bit, and give her skin tone and hair a

richer colour. I'm happy with the exposure

so I won't adjust that, but I will add

some contrast to the image, right around

five looks good to me.

The last thing I typically do in this

tab, is to adjust the clarity. For

portraits I tend to go somewhere between

1 and 5, since going much higher

than that will usually give the image of

really highly processed look. For this

image I'll leave it at 1, and close out

the panel. The detail tab will allow you

to apply sharpening, as well as noise

reduction to your image. You can manually

adjust all of the parameters here, but we'll

leave this one for now since I don't

need these settings for this particular

image. The color tab allows you to make

additional adjustments to your image by

either applying a preset, or by manually

adjusting the sliders. You can even

target specific colors in the color

saturation section. But again I won't

need to adjust these, as I'm more than

happy with the colors the preset

automatically applied. The same can be

said of the tone curves tab for this

image, where you can tweak the tones in contrast

of your image even further. We'll skip

that, and go to the vignette tab here.

I can customize my vignette to look

exactly the way I want it to look. I'm

going to click on the preset drop-down

menu, and select subtle black for this

image. I'll increase the size of this

vignette manually by moving the slider

over to 21. Now that we've applied this

vignette, we'll go ahead, and we'll move

over to the overlays tab. The overlays

tab allows you to apply borders, light

effects, and textures to your images.

They are a lot of fun to play around

with, and add a creative touch to your images.

I won't be applying any to this image,

but you definitely want to explore this

tab to see if some of the effects might

make your images more interesting.

The next area we will adjust is the

focus tab. For my portraits, I use the

preset Sharpen Low Radius 25. You'll

notice that this preset adds a lot of

sharpness to the image, more than what I

would actually want, but as you can do

with every other preset, you can adjust

the sliders to get the exact look you

want. I'm going to bring down the amount

to around 5.36 and have the radius match

that number as well. You'll want to tweak

the settings for each and every one of

your portraits, as some may need more or

less sharpening. The final tab I will

make adjustments to, is the green tab. Now

I apply grain to almost every single one

of my images, to give it a more pleasing

final look. I typically choose the preset

regular grain 25% and manually

adjust it to taste. You can customize the

look of the grain within your shadows

mid-tones and highlights to give your

image a more film like look. I'm going to

reduce the shadows and mid-tones to

25% - and the highlights

down to 8% percent. I'm also going to

adjust the roughness of the grain down

to 15. This gives a slight amount of

green, and it won't take away from the

overall sharpness of the image. Now that

I have my preset looking the way I want it,

I can begin my retouching. Right below

the histogram tab you'll see two icons

one is a band-aid, and the other a brush.

We're going to eventually use both here,

but we'll begin by clicking the band-aid

icon. Within this window, I can use the

healing brush or clone stamp tool to

remove blemishes, and reduce other

distractions throughout the image. You

can adjust the size, the feather,

the opacity for

these two tools, so that the adjustments

blend nicely with your image.

All I do is simply brush over the area

that I want to heal, then a selection is

made, and I'm able to move it around to

sample other parts of the image, to heal

the selected area. You want to make sure

you move the selection to an area that

is close to the area you're trying to

heal, and that way you can retain the

same texture and end up with a higher

quality result.

Finally it's time to apply some effects

via the brush tool. The first thing I do

with my portrait, is to begin by dodging

and burning. I'll select the Dodge Tool

and brush over the areas of the image

that I want to lighten. I tend to dodge

over the forehead, nose line, chin, as well

as the natural highlights on the lips.

I also lighten the shadows underneath

the eye, to give a fresher appearance as

well as the space between the eye and

the eyebrows.

Another thing - I often Dodge are the

highlights within the hair. Noel has

awesome hair, with a lot of natural

highlights. So I simply brush over the

areas to give them a bit more shine.

After I'm done dodging the image, I go

over to the burn tool - this will

basically darken selected parts of your

image by brushing over it, just like it

does with a Dodge tool. For portraits, I

typically use the tool to darken the

eyebrows, as well as around the iris, and

in the dark areas of the hair, to add

more texture and dimensionality. The last

thing I'll do is to use the Enhanced

Iris preset; with that selected, I simply

brush within the iris to bring out the detail

Don't go too far with this, you want to

add just a hint of detail and keep

things looking realistic. I've completed

all of my adjustments, and now I'm ready

to export this file and share it with

the world. Simply right-click on the file

and choose export. A new window will open

up and allow you to select where you

want to save your image how you want to

name it,

what format and size to save it in, as

well as choosing to include your

metadata. Once you finish here simply

click export and you're all set!

If you followed along I would love to

see your results of using this process

with your own image. If you're on

Facebook join my group and share your images

by going to Facebook.com/groups/sonyalphatips

Be sure to include your camera and

lens combo along with the presets you

used. Thanks for joining me today on

AdoramaTV. Don't forget to subscribe to

AdoramaTV for more

amazing videos. Just click on the link

below and let us know what you think,

like comment and share this video, and

don't forget to visit the Adorama

Learning Center for lots of great tips

and tricks.

Thanks again and I'll see you on the

next episode of The Breakdown

Bye everyone!

For more infomation >> Sony RAW Image Workflow using Exposure X2: The Breakdown with Miguel Quiles - Duration: 9:18.

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|Forge| Solve problem with Mod Rejections: BSPKRS CORE - Duration: 1:38.

Hi everyone! I'm Juanqui and in this video

I'm going to explain you

how to solve the problem with the MOD Rejections

(the BSPKR Core one)

which normally appears when logging to Cauldron servers.

Firstly, you must click the link in the description

and it will take you to a CurseForge page,

where you can find a lot of... files.

Here, you have to download the file that forge requires

In my case, I need the version 6.16 of 1.7.10,

Once you have located the file,

press the boutons "WINDOWS + R"

and write "%APPDATA% there.

(Press OK)

Now we have to go to the ".minecraft" folder

and enter into the "mods" folder.

Here you'll see that all your installed mods

and a folder with our minecraft version.

Click it and delete the file that

has the same name as the one we downloaded.

Once deleted,

"cut and paste" the file you downloaded

Now,

restart your Minecraft Launcher

and it will work!

Hope you enjoyed the video

Like, comment, share and subscribe for more!

Bye!

For more infomation >> |Forge| Solve problem with Mod Rejections: BSPKRS CORE - Duration: 1:38.

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I SHOW YOU MY PUSSY AT THE END OF THE VIDEO - Duration: 2:54.

Does being notorious makes you automatically right?

Let me explain...

Are the most popular politicians the smartest?

Another example: is the actor with 1 million followers on twitter more articulate than the one with only 100 followers? (follow me @directedbyjo)

Not necessarily.

But, the ones we give the right to talk are notorious.

So it makes me wonder... are you listening to me?

Sorry, I'm interrumpting myself, is there a problem?

The title?...

Yeah. Well let me return the question, why the title?

I get that you weren't expecting some high-schooled philosophy analysis...

Look, if I'd written "Is popularity more important than honesty?, would you have clicked on this video?

You would have had a headache but that's it...

But with this one... you cliked.

I'm not saying crap like this is a pretty common question we all asked ourselves at least once at some point.

We're supposed to have the freedom of speech and we always wonder why someone is talking for us?

"Nope, that's just you"

And I mean...

Have you seen where you are?

This is a plateform, who showed us multiple times that-

*french southern accent*

delivering smart content helps thousands of artists and viewers in need of representation !

It is free and available for everyone but in the "trending" section... you can chose between :

"Look at his butt" or...

"Clash battle of the dead!!"

So yes, if popularity means posting cat videos, I'm asking myself if it's still worth something...

I can already hear you saying "money" and sure, yes. But that will totally prove my point and this is why i'm gonna stop there...

No but like, it's not my job to do so.

Idk, take 4 hours, a pen... write down your theory in the comments, maybe a troll will insult you. Whatever.

But who am I, to tell you what to think?...

Anyway...

Thanks to everyone who watched till the end, and as a reward... Gotta do what it says...

There you go.

This is Elektra, she's 6 months old and she's a little monster...

And if the title misled you in any way, maybe you should ask Google and go away...

it'll find something for you. Probably... Most definitely...

See ya!

For more infomation >> I SHOW YOU MY PUSSY AT THE END OF THE VIDEO - Duration: 2:54.

-------------------------------------------

The Best Touchscreen Winter Gloves - Duration: 1:50.

I'm Nick Guy. Over the past five winters

we've tested 47 pairs of gloves while

moving half a ton of stumps, climbing on ice,

and just walking and biking around town

using our phones.

Here are our picks for the best

touchscreen gloves.

Moshi's Digits are our favorite

touchscreen gloves for the

second year in a row.

These knit gloves aren't the absolute warmest

touchscreen gloves you can buy.

But they're warmer than anything that's better

for using on touchscreens and better for

using on touchscreens than anything

that's warmer. Got it?

Anyways, these double-layered

knit gloves will keep you

reasonably warm in cold weather, but

they're fit snug enough to conform to a

range of finger sizes and to allow

reliably accurate screen taps.

The stretchy design means they'll fit

tightly on the hand, ensuring a good

fit and solid touchscreen control.

They're also dexterous and grippy enough

that in our testing we felt comfortable

using our phones one-handed.

If you live in a colder climate or take part in

winter sports, go with the 180s Sustained

Insulated Gloves. They're a heavy-duty

option that will keep your hands safe

from the elements.

In fact, they're warmer than

any other glove we tested.

The insulation makes the fingers a bit

bulkier so these gloves are not the best

for detail tasks, they're better for say

checking a bus schedule than typing

emails.

Glider Gloves Urban Style touchscreen

gloves are good pick in warmer climates.

These gloves are quite thin, meaning

they don't provide as much warmth as the

competition. But it also means there's not

as much material between your hands and

your screen allowing for more precise

input.

if you're willing to pay more for a

more stylish glove, we recommend the

Leather & Tech Stretch Glove line

from U|R Powered, available in both

men's and women's designs.

These gloves are leather on the

outside but have a stretchy palm

that provides grip and a better fit.

For a premium pair, consider Kent Wang's

Deerskin Gloves, which are all leather.

They look great and work well with

touchscreens, but are very expensive.

For more infomation >> The Best Touchscreen Winter Gloves - Duration: 1:50.

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6 ДОМАШНИХ ЖИВОТНЫХ, В СУЩЕСТВОВАНИЕ КОТОРЫХ СЛОЖНО ПОВЕРИТЬ - Duration: 5:36.

For more infomation >> 6 ДОМАШНИХ ЖИВОТНЫХ, В СУЩЕСТВОВАНИЕ КОТОРЫХ СЛОЖНО ПОВЕРИТЬ - Duration: 5:36.

-------------------------------------------

【有趣的事实】如何成为教宗?(简中CC字幕) - Duration: 5:09.

For more infomation >> 【有趣的事实】如何成为教宗?(简中CC字幕) - Duration: 5:09.

-------------------------------------------

#AbrahamHicks • Finding a partner that does not cheat on you • Feel Alignment Attention Happy Love - Duration: 3:50.

For more infomation >> #AbrahamHicks • Finding a partner that does not cheat on you • Feel Alignment Attention Happy Love - Duration: 3:50.

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Tom And Jerry Cartoon Full Episodes New Compilation - New Collection 2017 - Duration: 25:38.

Tom And Jerry Cartoon Full Episodes New Compilation - New Collection 2017

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