Today we'll talk about new light sources, reduces loading times, and some changes about fresh wipe raids, enjoy!
Hello survivors, and welcome to the 9th episode of update express for the 146th devblog.
First, new light source. The wall lamps, it eats low grade fuel,
and second, we won't be able to steal this fuel anymore since it's protected by the cupboad.
then you will be able to light your little garden again. [Music : Drug is bad, say it to your friends ♫ ]
Talking about gardens, the things you grow in your kitchen can now be chopped with hatchet,
wich will be usefull to trash the weed you've badly tried to grow.
But they will need less water than before,
and you will have to aim the tap part of the barrel to drink some water from it now.
AHHH the flamethrower turret, I've waited sooo long for this, I even began to think it would never happen...
But it's in game since today, it eats less low grade fuel than the real Flame Thrower,
and it burns you during 5 seconds if you walk a bit too much near your neighboor's house.
About authorisation it will be a bit diferent from its twin, the M249 fixed on the ground,
you will have to acces the cupboard not to be burned just as my meat after 30mins of me cooking it.
After that, about radiation, we've all been very fustrated about taking damages even when you wear the spaceman suit,
it's fixed, you won't take anymore damage now, but you will if you wear a complete stuff, so you can't camp in rads like noobies :P
About raids, where ever you hit it, the ladder hatch will now take the same damages as the shit metal door,
so you will have to use the satchel charges a bit more.
A little buff about pvp, ammo stacks now to 128, not 64 or 100 anymore.
If you like PVP, fresh wipes, night, and ninjas,
so you will like the fact that we can't see the arrow trails during night anymore,
it will help a lot for the ninja role players.
Last big thing, the loading time should be reduced by half (at least), because now the map will save in your PC the first time you connect to a server.
For the little things, the combatlog has been changed a bit but I did not understand everything, so I won't talk about it,
some details used by cheaters aren't availiable anymore (poor guys),
new ambiences have been added to the new caves and some changes about sound.
So the 9th EP is now finished, as you can see I like to change the style of my weekly serie whenever I want,
so if you have any ideas that you would like to see here you can just tell me in the comments,
whatever if you enjoy hit the like button, share and I'll see you very soon in the next video, XOXO.
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