Welcome to my channel guys
I'm Grottesco Peppe and today, after a lot of time,
I'll bring you an interesting video in which I'll talk about the issue:
''Reaver Calamity or Divine Slasher?'' Which one is the best?
Before starting the video I just wanna let you know that this video
will be specific as much as possible
I'll only talk about long swords and in particulary about divine slasher and reaver calamity.
(I never remember the name in italian)
If you are interested at this mechanic of the game in a general way
I'll let you 3 useful links down below in the description
Let's start talking about how to calculate the damage on mhw
On the screen you'll find all the stuff I'm gonna say
First of all we start from the true damage, that is actually the real damage you deal when hitting a monster's part.
(a specific modifier for every type of weapon)
These modifier are hidden of course
If you are curious about modifiers of the other weapons, you can find down below the link
After that you have to multiply the number obtained by a modifier of the sharpness
We have different colours of sharpness (see on screen)
More is the sharpness, the more is this modifier
Consequently more sharpness you have, the more damage you deal
But pay attention this is only a consequence
With longsword the sharpness is a little different...
In fact our sharpness modifier isn't 1.32, but 1.45
This is because the long sword, in older chapters, benefited from a special sharpness bonus. This bonus was given once you reloaded the spirit's bar.
This bonus was worth 13% (in mhw you benefit from this bonus yet)
So let's sum
There is another hidden modifier in mhw when using the ls
which was also present on mhfu
we're talking about 5% of attack bonus
So when we hit a part of the monster (or the column in this case) with the center of the blade
the damage will be slightly higher
After that we multiply by the motion value
when we do a overhead slash this motion value is worth 0.25
It's always a modifier as the last two were (also as the monster armor that we'll see later)
I was saying the motion value of the overhead slash, the attack with Triangle or Y
We multiply this number by the number previously obtained
After that we multiply all this by the monster armor
In this case we take the column armor of the training area
If the weapon has also elemental attack, this one is added to the raw damage
The sharpness modifier for element is the same of the sharpness modifier but applied to the element
Finally we multiply all this by the monster armor for element
(every monster has either a raw weak and an elemental one)
We take into account the column
(the training area column is weak to all elements equally)
This modifier changes on which part of the monster you hit, like the monster armor for raw damage.
After this super-boring introduction to how to calculate the long sword damage on mhw
Let's finally talk about the two long swords we are here for, Divine slasher and reaver calamity!
The first one has (see on screen)
(we simply divide it by his modifier)
Since divine shasher has no elemental attack,
we can apply the elementless bonus on it (which is a multiplier of his raw damage)
(we'll use this bonus on every set of course)
(multiply this by his sharpness modifier)
Then we multiply by the motion value of the overhead slash
At the end we multiply by the column armor
Divine slasher stops here.
If we calculate correctly, we should get the number predetermined, which is 59
Actually the real number is 58.61625, but the game round it up.
We did good, in fact we obtain 59!
(without hitting a critical hit of course)
Let's have a look at the pickle's sword.
The reaver calamity starts with 759 of attack and 210 of element
Initially focus on the raw damage
(we simply divide by his modifier)
(we just multiply by the white sharpness modifier
(multiply by the motion value...)
(multiply by the column armor...)
This time the game round this number down.
We immediately notice that the difference between Divine slasher raw and reaver calamity one is just 1 point
(If you remember well, the divine slasher had 59 of raw damage)
Let's talk about the element
(divide it by 10)
(multiply by the sharpness modifier for element)
(multiply by the column armor for element)
7.0875 is round down by the game to 7.
Let's sum the raw damage with the element
If we calculate correctly, we should get 65 as the damage on the column
Practice confirmes our theory.
On the column the reaver calamity deals more damage of course
so has the reaver calamity always been better than divine slasher? (The raw difference is just one point, but the reaver calamity has also the element!)
The answer is pretty EZ...
NO
That's where a fondamental factor comes in.
We're talking about AFFINITY
Before the Behemoth's patch
hunting with divine slasher was almost always better.
This is because the damage accumulated during the entire hunt
was higher than the damage accumulated during the same hunt but using the reaver calamity
There were few examples where the reaver calamity did better
And we talk about monsters super-weak to dragon and during hunts very short
With the coming of the behemoth and his 100% broken set
We now have the possibility to create every set with 100% affinity
Either we hunt with divine slasher or with reaver calamity
we always have 100% affinity
that -25% on the reaver calamity...
DISAPPEARS
No more penalities for reaver calamity
(Only using behemoth or AT teostra's set)
25% matches + 1/4 of damage if we crit
- 1/4 of damage if we negatively crit
At this point in the game, the reaver calamity is above divine slasher
(Using 100% affinity set, watch out!!)
There are few monsters that has 0% weak to dragon
Consequently it will be almost always better to use reaver calamity than divine slasher
I apologize to pc users
because at this point in the game (without behemoth or AT teostra's set)
You can't create a set with 100% affinity yet
using reaver calamity
Thus for PC players, divine slashers (in most cases) is still above.
For PS and XboX players that manage to create this broken set, I can only say: ''Use it!''
In that case Reaver calamity is above.
I really hope I just remove all the doubts of the people who had conflicting opinions about the validity of these two long swords
A lot of people wrote about this issue in the comment section (seeing me playing only with LS)
''What is better, divine slasher or reaver calamity'' - they wrote me
I always tried to answer in an accurate way as much as I could
but I always had problems to communicate because of typing restrictions that limited my expression's power
So I decided to upload a video, unite al the ideas and clarify this topic once for all
This question was the most frequent one
I thank you for watching this video
I hope you appreciate my work on this video
if so you can like this video and subscribe :)
subscribe also to stay tuned to my channel ;)
ONE LAST THING BEFORE THE VIDEO ENDS:
I just wanted to let you know that, in this period, I stopped playing mhw
I restarted playing mhfu
No more speedruns on mhw because I'm not training on it anymore
I'm just training on mhfu
as soon as I'll read them, I'll answer them!
Again, goodbye and thank you!
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