Thứ Hai, 5 tháng 6, 2017

Waching daily Jun 5 2017

THIS

MORNING.

>> Reporter: THERE ARE QUITE A

FEW SURVEILLANCE CAMERAS AT

THIS

ALLEN PARK HOME INCLUDING ONE

THAT PARKS -- POINT AT THIS

DRIVEWAY WHERE THIS TRUCK --

WHERE MARCUS IS TRUCK WAS

PARKED.

SOMEONE WAS DRIVING AWAY IN HIS

VEHICLE THIS MORNING.

>> I GET UP EVERY MORNING TO GO

TO WORK TO PROVIDE FOR MY

FAMILY

TO HAVE NICE THINGS.

FOR SOMEONE TO STEAL IT IS

CRAZY.

>> HIS TRUCK WAS STILL IN --

WAS

STOLEN FROM HIS DRIVEWAY AND HE

JUST SO HAPPENS TO BE LOOKING

AT

SURVEILLANCE CAMERAS IT ALL

HAPPENED.

>> I WAS WATCHING IT LIVE ON MY

PHONE AND CALLED 911 RIGHT AWAY

AND COPS WERE THERE WITH TWO

MINUTES AND COULDN'T FIND THE

VEHICLE.

>> IT WAS SO QUICK.

THE MAN WALKED UP TO THE TRUCK

OPEN THE DOOR AND DROVE AWAY

MOST AS IF THE THIEF HAD A KEY.

>> IT LOOKS LIKE I WAS

TARGETED.

THERE ARE SO MANY OTHER THINGS

ON THE STREET.

IT'S GOT ME DUMBFOUNDED.

>> LET'S LOOK AT THE VIDEO.

A MAN JUMPS OUT OF THE BACKSEAT

OF A CAR WALKS UP TO THE TRUCK

CASUALLY AND EASILY HOPS INSIDE

AND DRIVES OFF.

HE SAYS A CLOSE FRIEND IT

NEARBY

ALSO HAD HIS MOTORCYCLE SWIPED.

>> A FRIEND OF MINE'

MOTORCYCLE

GOT STOLEN YESTERDAY.

IT WAS SHARED OVER 30,000 TIMES

ON FACEBOOK AND HE GOT HIS BIKE

BACK.

>> LESS THAN 12 HOURS AND

THANKS

TO SOCIAL MEDIA HIS BIKE WAS

RETURNED.

>> THANK YOU TO EACH AND EVERY

ONE OF YOU.

MY BIKE IS BACK.

>> HE'S HOPING FOR A SIMILAR

OUTCOME.

>> SOMEBODY I KNOW HAS SEEN IT.

SOMEBODY KNOWS WHERE IT IS.

IT'S JUST ONE OF THOSE THINGS

IF

THEY WILL COME FORWARD AND SAY

SOMETHING.

>> MOMENTS AGO I SPOKE WITH THE

MAN WHO SAID HIS SILVER

CHRYSLER

200 WAS ALSO STORE THIS

MORNING.

THAT'S GO BACK TO THE

SURVEILLANCE FOOTAGE.

POLICE ARE URGING RESIDENTS TO

For more infomation >> Man caught on video stealing truck from home - Duration: 2:16.

-------------------------------------------

Oddly Satisfying Video #580 (Sleeping pills) - Duration: 10:01.

Oddly Satisfying Video #580 (Sleeping pills)

For more infomation >> Oddly Satisfying Video #580 (Sleeping pills) - Duration: 10:01.

-------------------------------------------

10 Video Games You Should Never Play Alone - Duration: 10:16.

Single-player games are meant to be played…well, alone.

That's the point.

But when it comes to horror games, particularly survival horror, you may want some company

before you dive head-on into an unknown environment.

Even if you're a horror game veteran, we don't recommend playing any of these games by yourself.

Outlast

A horror game in which a journalist investigates a freaked-out psychiatric hospital may sound

clichéd, but Outlast is anything but.

The Amnesia-inspired survival horror game arrived in 2013, marking the first release

by the Canadian indie developer Red Barrels.

Aside from the environment being unnerving, Outlast's story is intriguing enough to keep

players immersed.

But what really hooks gamers are the mechanics.

There's an indescribable dizzying effect to the game that somehow makes it all the more

vivid, and the first-person perspective heightens the entire experience.

We'd wager that more people paused the game not because they needed to get up and stretch,

but because the game just got too scary.

Outlast is unique among horror games.

As a reporter, you're armed only with a camera, and unless you're using it as a blunt instrument,

cameras are notoriously sucky weapons.

Even worse, its night vision mode is all you have to lighten up the hospital.

You don't have a gun, a crowbar, or a kickass limb-rending chainsaw to defend yourself.

If you see someone charging you, run.

That's your only move.

And given how scary this game is, you'll probably be running before you realize you triggered

your fight-or-flight response.

Even if you have a few people with you, playing the game in broad daylight, with the sound

barely loud enough to hear, you still might not be able to finish.

Resident Evil 4

The most well-known horror franchise is probably Resident Evil.

That's due, at least in part, to how long it's been around, as well as the enormously

successful movie franchise it spawned.

In fact, it's the only video game film series that's ended on its own terms.

While the games have become much more action-oriented and less about survival horror, they still

have their frightening moments.

The best is undoubtedly Resident Evil 4.

Even if you don't find the game as scary as other installments, there's no doubt it keeps

you at the edge of your seat.

Resident Evil 4 has plenty of creepy moments for which you don't want to be alone — in-game

or otherwise.

The setting creates suspense and terror during moments where you're not even progressing

through the story.

Have you walked into a place and said to yourself, "This seems creepy?"

That's exactly what Resident Evil 4 is like, and that's what makes it terrifying.

Just exploring is scary enough.

Silent Hill 2

It might be one of the greatest stories in gaming history — and one of the scariest.

You may play every horror game out there without being frightened, then play Silent Hill 2

and feel something unlike anything you've experienced.

On the surface, Silent Hill 2 feels like Resident Evil in many ways, but fundamentally, the

game makes you work hard to see its ending.

Rather than granting players the freedom to wander around and do whatever they please,

Silent Hill 2 is crafted to deliver a genre-defining horror experience.

Alien: Isolation

The original Alien movies are acknowledged as classics — and rightfully so.

But its status as a beloved movie franchise means that developer Creative Assembly had

their work cut out for them when Sega commissioned the studio to create a new Alien video game.

Isolation takes place 15 years after the events of the first Alien film, centering on Ellen

Ripley's daughter, Amanda Ripley, as she investigates her mother's disappearance.

Unlike most survival horror games, which are meant to frighten you as much as possible

with suspense and jump scares, Alien: Isolation focuses heavily on stealth, amplifying the

suspense factor organically.

You don't want the alien to find you.

At all.

If you really want to have the ultimate horror experience, play Isolation with a virtual

reality device.

Compounded with the stealth gameplay, it just might be a heart-stopping experience.

F.E.A.R.

Most survival horror games take place in a secluded environment in which the player is

alone in an abandoned area or building.

F.E.A.R. is a little bit different.

The developers at Monolith Productions successfully managed to combine the best elements of Japanese

horror genre and first-person shooters, and they did so while also providing a unique

story.

Throughout the series, players take control of numerous protagonists, set across different

time periods.

But the villain is always the supernatural being Alma Wade, first depicted as an eight-year-old

girl, and later an adult woman.

In the first game, it's unclear if Alma is, in fact, real, at all — or if she is able

to manifest herself into the consciousness of her victims...like some sort of adorable

Freddy Krueger.

The game has a pretty convoluted story arc, which involves everything from supernatural

phenomena, government conspiracies, and even a character who closely resembles the girl

from The Ring thrown in for good measure.

In the first installment, players take control of the Point Man, the leader of the First

Encounter Assault Recon, or F.E.A.R. team.

Along with members of Delta Force, they're ordered to eliminate someone named Paxton

Fettel, who is psychically controlling a group of super-soldiers.

The game's director once said he wanted players to feel like they're the hero in an action

movie.

That's precisely what playing F.E.A.R. feels like, albeit augmented with the actual fear

of encountering creepy little Alma.

SOMA

Have you ever seen a movie that wasn't particularly scary, at least not in the traditional sense

of the word, but was instead disturbing on a fundamental level?

That's what SOMA's like.

But a video game.

The developers at Frictional Games combined the best gameplay aspects from their Amnesia

series, which itself might be one of the most terrifying around, and tweaked them for SOMA.

There's nothing conventional about this game.

There's no combat, jump scares are limited, and the monsters aren't all that frightening.

The studio's creative director, Thomas Grip, said that spooking and surprising players

wasn't what the game was supposed to be anyway.

He said,

"The fact of the matter is that SOMA, just like Amnesia, is very much a horror game.

It's just that it is presented in a different manner, using slower build-up and more focus

on the psychological aspects."

In that regard, he's right.

SOMA messes with you psychologically, screwing with your mind, making the most obscure elements

feel eerier than anything else.

Play this one with a friend, just so you can stay a little more sane.

The Evil Within

In the late 2000s, developers seemed to be focusing more on action than horror, and Resident

Evil creator Shinji Mikami strived to change that with his new horror game, The Evil Within.

He told IGN,

"Survival horror as a genre is becoming all action now.

That is the biggest motivation for me.

…Having the player pick up the controller and being genuinely able to say, 'Wow, I haven't

played a game this scary in ages!,' that is what we are after."

When Mikami directs a new survival horror game, you know it's going to be scary — and

The Evil Within is downright terrifying.

If you're already a fan of the horror genre then you may be a veteran.

As such, you might not need someone to play with.

But there's no denying its effectiveness, and having a buddy on the couch might make

you less likely to pee your pants.

The survival horror elements, combined with the scarcity of resources, make The Evil Within

even scarier.

It's not the jump scares that get you, it's realizing that you're out of ammo and have

nowhere to go, with enemies coming at you from all directions.

Five Nights at Freddy's 4

The first installment in the Five Nights at Freddy's series was scary in its own way,

while the second and third games were more on the silly side.

Five Nights at Freddy's 4, however, is undoubtedly the scariest in the whole series.

Switching from a security office setting to a child's bedroom instantly heightens the

suspense and fear.

The game triggers memories for people who were once afraid of the dark, or afraid that

a monster was in their closet or under their bed...or was the bed.

Imagine all of those terrifying fears come true — and the only item you can defend

yourself with is a dinky flashlight.

That's Five Nights at Freddy's 4, and it's absolutely terrifying.

Fatal Frame

The Fatal Frame series is one of the longest-running horror game franchises.

But the first game, released in 2001, is perhaps the scariest.

If you're a fan of the Silent Hill series, you're going to love Fatal Frame, or Project

Zero, as it was titled in Europe.

Fatal Frame takes place in the haunted Himuro Mansion in Japan, unfolding across multiple

chapters, and it's the player's job to uncover the mansion's secrets and determine what happened

to its inhabitants.

It's not only about surviving, or about advancing to the next level.

It's also about the psychological impact the game will have on you once you're done playing.

That's the beauty of Fatal Frame; it's not a game that throws unnecessary jump scares

at you, because it doesn't have to.

It's all about the suspense.

If you have trouble sleeping or being home alone at night after watching a really scary

horror movie, that's exactly the feeling you'll have if you play Fatal Frame alone.

Consider yourself warned.

Make sure you phone a friend to share the terror.

Daylight

Writer Jessica Chobot invented a unique story with a classic setting with Daylight.

Players are tasked with uncovering the secrets of a hospital by discovering remnants, acquiring

sigils, and bringing them to the Seal of Shadows, all so they can advance through the game and

eventually escape the forsaken building.

Though the story isn't anything special, what makes Daylight a truly terrifying game is

rooted deep down in its core — it's survival horror in the truest sense of the term.

Armed with only glow sticks, flares, and a cellphone, players avoid shadow people while

searching for a way out.

And when players are confronted, the only thing they can do is either use a flare or

just run.

Unlike other survival horror games, Daylight's environment is randomly generated.

Every time you play, it's different from the last time.

Unfortunately, the developer, Zombie Studios, shuttered the following year, all but eliminating

any chance for a sequel.

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