SO
WAIT A SECOND
WHAT IS GOING ON HERE?
WELCOME TO ANOTHER VIDEO, MY NAME IS SPARCKMAN
AND TODAY WE ARE...WHAT ARE WE DOING TODAY?
I GOT AN EMAIL ASKING ME A QUESTION
THEY WANT TO KNOW IF THERE IS ANY ADVANTAGES IN PROGRAMMING YOUR OWN GAMES
VERSUS USING DRAG AND DROP SOFTWARE
SO I'M GOING LIST 5 REASONS WHY YOU'D WOULD WANT TO CODE YOUR GAMES
MANUALLY
VERSUS DRAG AND DROP
NUMBER 1
THE FIRST ONE WOULD BE: MEMORY MANAGEMENT
SO YOU ARE NOT USING MEDDLE-WARE AND BLOW UP THE FILE SIZE OR USE MORE MEMORY THAN REQUIRED
NOW, NUMBER 2
IF YOU ARE PLANNING TO GET A JOB IN THE GAME INDUSTRY
YOU PROBABLY ARE GOING TO NEED TO LEARN HOW TO CODE
NOT EVERY OFTEN YOU WILL FINE A JOB WHERE YOU HAVE TO USE DRAG AND DROP SOFTWARE
THERE IS ALWAYS: "LEVEL EDITOR"
GRAPHIC DESIGNER
SOUND DESIGNER
VOICE ACTING
CONCEPT ARTIST
THERE ARE LOT OF POSITIONS
BUT MOST OF THE JOBS ARE FOR PROGRAMMING
SO LEARN PROGRAMMING
SO NUMBER 3 WOULD BE BUGS
WHEN YOU ENCOUNTER A BUG IN A GAME ENGINE
YOU USUALLY HAVE TO WAIT FOR THE DEVELOPER TO FIX IT
SOMETIMES UPDATES DON'T HAPPEN RIGHT WAY
YOU CAN SUBMIT A BUG
AND THEY WILL LOOK AT IT
BUT WHEN YOU ARE PROGRAMMING YOUR OWN GAME
IT'S YOUR JOB TO FIX THE BUGS
WHICH IS GOOD BECAUSE YOU CAN FIX THEM RIGHT WAY
NOW NUMBER 4
THIS IS KIND OF LIKE NUMBER 3
USUALLY GAME ENGINES ARE LIMITED
TO WHATEVER THE DEVELOPER HAS MADE AVAILABLE FOR YOU
IF YOU WANT NEW FEATURES FOR A GAME ENGINE
YOU HAVE TO ASK THE DEVELOPERS
WHICH SOMETIMES KIND OF SUCKS
NUMBER 6
IS THIS NUMBER 6?
OR NUMBER 5
OKAY, SO
NUMBER FIVE
PLUG INS AND THE ABILITY TO BE ABLE TO EXPORT TO DIFFERENT PLATFORMS
EXAMPLE ANDROID, IOS
HTML5
LINUX AND WHATEVER ELSE
EXAMPLE GAME MAKER
IF YOU WANT TO EXPORT TO ANDROID
OR IOS
IT COST EXTRA
UNREAL ENGINE,
AGK2
UNITY
ALL THOSE ENGINES ARE FREE
TO EXPORT TO DIFFERENT PLATFORMS
I THINK I CAN THROW ONE MORE
NUMBER 6
PROGRAMING IS SUPER EASY
ONCE YOU KNOW ONE PROGRAMING LANGUAGE
YOU ALMOST KNOW THEM ALL
EXAMPLE C++
LOOKS LIKE JAVA
JAVA LOOKS LIKE C#
THERE MIGHT BE SOME VARIATIONS IN SINTAX
BUT ESSENTIALLY ALL PROGRAMING LANGUAGES
ARE PRETTY MUCH THE SAME THING
I HOPE THAT ANSWERS YOUR QUESTION
TRY AGK IT'S A SIMPLIFIED VERSION OF CODING
OKAY, SO THAT'S IT
THAT'S FIVE AND A HALF GOOD REASONS
WHY YOU SHOULD CODE YOUR GAME BY HAND
DOWN BELOW YOU CAN SEE A SUBSCRIBE BUTTON
SUBSCRIBE
SMACK THE LIKE BUTTON
AND I WILL SEE YOU IN THE NEXT EPISODE
BYE NOW


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